mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
7fa73744e9
* Removed getVariable QGVAR(Adjustment) boilerplate * Less calls to setVariablePublic * Removed vanilla zeroing element hiding (fixes warning in log file) * Moved settings evaluation into ace_settingsInitialized event handler
57 lines
1.6 KiB
Plaintext
57 lines
1.6 KiB
Plaintext
/*
|
|
* Author: KoffeinFlummi, esteldunedain
|
|
* Display the adjustment knobs, update their value and fade them out later
|
|
*
|
|
* Arguments:
|
|
* None
|
|
*
|
|
* Return Value:
|
|
* None
|
|
*
|
|
* Example:
|
|
* [] call ace_scopes_fnc_showZeroing
|
|
*
|
|
* Public: No
|
|
*/
|
|
#include "script_component.hpp"
|
|
|
|
disableSerialization;
|
|
|
|
private _weaponIndex = [ACE_player, currentWeapon ACE_player] call EFUNC(common,getWeaponIndex);
|
|
if (_weaponIndex < 0) exitWith {};
|
|
|
|
private _adjustment = ACE_player getVariable [QGVAR(Adjustment), [[0, 0, 0], [0, 0, 0], [0, 0, 0]]];
|
|
|
|
// Display the adjustment knobs
|
|
private _layer = [QGVAR(Zeroing)] call BIS_fnc_rscLayer;
|
|
_layer cutRsc [QGVAR(Zeroing), "PLAIN", 0, false];
|
|
|
|
// Find the display
|
|
private _display = uiNamespace getVariable [QGVAR(ZeroingDisplay), displayNull];
|
|
if (isNull _display) exitWith {};
|
|
|
|
// Update values
|
|
private _zeroing = _adjustment select _weaponIndex;
|
|
_zeroing params ["_elevation", "_windage"];
|
|
private _vertical = _display displayCtrl 12;
|
|
private _horizontal = _display displayCtrl 13;
|
|
_vertical ctrlSetText (str _elevation);
|
|
_horizontal ctrlSetText (str _windage);
|
|
|
|
// Set the time when to hide the knobs
|
|
GVAR(timeToHide) = diag_tickTime + 3.0;
|
|
|
|
if !(isNil QGVAR(fadePFH)) exitWith {};
|
|
|
|
// Launch a PFH to wait and fade out the knobs
|
|
GVAR(fadePFH) = [{
|
|
if (diag_tickTime >= GVAR(timeToHide)) exitWith {
|
|
private _pfhId = _this select 1;
|
|
private _layer = [QGVAR(Zeroing)] call BIS_fnc_rscLayer;
|
|
_layer cutFadeOut 2;
|
|
|
|
GVAR(fadePFH) = nil;
|
|
[_pfhId] call CBA_fnc_removePerFrameHandler;
|
|
};
|
|
}, 0.1, []] call CBA_fnc_addPerFrameHandler
|