ACE3/addons/hearing
2015-09-15 14:51:23 +02:00
..
data
functions Merge branch 'master' of https://github.com/acemod/ACE3 into feature/switchToLogMacros 2015-09-01 08:45:59 +02:00
sounds
UI
$PBOPREFIX$
ACE_Settings.hpp
CfgAmmo.hpp
CfgEventHandlers.hpp #1988 - Boost explosive hearing damage 2015-08-30 01:47:40 -05:00
CfgSounds.hpp
CfgVehicles.hpp
CfgWeapons.hpp add Hearing Protection to Helmets with Peltors 2015-08-28 09:10:58 +02:00
config.cpp
README.md
script_component.hpp
stringtable.xml Fix some stringtable weirdness 2015-09-14 16:11:43 -05:00
XEH_postInit.sqf
XEH_preInit.sqf

ace_hearing

Introduces combat deafness.

Maintainers

The people responsible for merging changes to this component or answering potential questions.