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118 lines
3.8 KiB
Plaintext
118 lines
3.8 KiB
Plaintext
/*
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* Author: Glowbal
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* Check if the treatment action can be performed.
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*
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* Arguments:
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* 0: The caller <OBJECT>
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* 1: The target <OBJECT>
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* 2: Body part <STRING>
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* 3: Treatment class name <STRING>
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*
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* ReturnValue:
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* Can Treat <BOOL>
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*
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* Example:
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* [player, cursorTarget, "Head", "SurgicalKit"] call ace_medical_treatment_fnc_canTreat
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*
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* Public: Yes
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*/
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#include "script_component.hpp"
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params ["_caller", "_target", "_bodyPart", "_className"];
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if !(_target isKindOf "CAManBase") exitWith {false};
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private _config = configFile >> QGVAR(Actions) >> _className;
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if !(isClass _config) exitwith {false};
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// allow self treatment check
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private _isSelf = _caller isEqualTo _target;
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if (_isSelf && {getNumber (_config >> "allowSelfTreatment") == 0}) exitwith {false};
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private _medicRequired = 0;
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if (isNumber (_config >> "requiredMedic")) then {
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_medicRequired = getNumber (_config >> "requiredMedic");
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} else {
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if (isText (_config >> "requiredMedic")) then {
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_medicRequired = missionNamespace getVariable [getText (_config >> "requiredMedic"), 0];
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};
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};
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if !([_caller, _medicRequired] call EFUNC(medical,isMedic)) exitWith {false};
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// check selection
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private _allowedSelections = getArray (_config >> "allowedSelections") apply {toLower _x};
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if !("all" in _allowedSelections || {(_bodyPart in _allowedSelections)}) exitWith {false};
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// check item
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private _items = getArray (_config >> "items");
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if (count _items > 0 && {!([_caller, _target, _items] call FUNC(hasItems))}) exitWith {false};
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private _condition = true;
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if (isText (_config >> "condition")) then {
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_condition = getText (_config >> "condition");
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if (_condition isEqualTo "") exitWith {
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_condition = true;
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};
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if (isNil _condition) then {
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_condition = compile _condition;
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} else {
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_condition = missionNamespace getVariable _condition;
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};
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if !(_condition isEqualType false) then {
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_condition = call _condition;
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};
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};
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if !(_condition) exitWith {false};
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private _patientStateCondition = 0;
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if (isNumber (_config >> "patientStateCondition")) then {
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_patientStateCondition = getNumber (_config >> "patientStateCondition");
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} else {
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if (isText (_config >> "patientStateCondition")) then {
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_patientStateCondition = missionNamespace getVariable [getText (_config >> "patientStateCondition"), 0];
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};
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};
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if (_patientStateCondition == 1 && {!([_target] call EFUNC(medical,isInStableCondition))}) exitWith {false};
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// check allowed locations
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private _locations = getArray (_config >> "treatmentLocations") apply {toLower _x};
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if ("all" in _locations) then {
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_locations = true;
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} else {
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private _medFacility = {([_caller] call EFUNC(medical,isInMedicalFacility)) || ([_target] call EFUNC(medical,isInMedicalFacility))};
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private _medVeh = {([_caller] call EFUNC(medical,isInMedicalVehicle)) || ([_target] call EFUNC(medical,isInMedicalVehicle))};
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{
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if (_x == "field") exitWith { _locations = true; };
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if (_x == "MedicalFacility" && _medFacility) exitWith { _locations = true; };
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if (_x == "MedicalVehicle" && _medVeh) exitWith { _locations = true; };
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if !(isNil _x) exitWith {
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_locations = missionNamespace getVariable _x;
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if !(_locations isEqualType false) then {
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if (_locations isEqualTo 0) exitWith { _locations = true; }; //AdvancedMedicalSettings_anywhere
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if (_locations isEqualTo 1) exitWith { _locations = call _medVeh; }; //AdvancedMedicalSettings_vehicle
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if (_locations isEqualTo 2) exitWith { _locations = call _medFacility; }; //AdvancedMedicalSettings_facility
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if (_locations isEqualTo 3) exitWith { _locations = call _medFacility || {call _medVeh}; }; //AdvancedMedicalSettings_vehicleAndFacility
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_locations = false; //Disabled
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};
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};
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} forEach _locations;
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};
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_locations
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