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https://github.com/acemod/ACE3.git
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d3ce75daef
- Overhauls the spectator module entirely to share a similar UX to BI's "End Game Spectator" while maintaining some of the extended flexibility of ACE Spectator. - Simplifies spectator setup by reducing the number of settings. More advanced setup is still possible via the API functions provided.
24 lines
423 B
Plaintext
24 lines
423 B
Plaintext
/*
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* Author: SilentSpike
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* Check if a unit is a medic
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*
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* Arguments:
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* 0: The Unit <OBJECT>
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*
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* ReturnValue:
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* Unit is medic <BOOL>
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*
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* Example:
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* [player] call ace_common_fnc_isMedic
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*
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* Public: Yes
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*/
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#include "script_component.hpp"
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params ["_unit"];
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private _isMedic = _unit getVariable [QEGVAR(medical,medicClass), getNumber (configFile >> "CfgVehicles" >> typeOf _unit >> "attendant")];
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_isMedic > 0
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