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c296f1c074
* maptools, markers, overheating change/add strings to maptools for plotting board. change/add strings to markers for milliseconds add strings to overheating for stat bolt type and barrel type description * Plotting Board "to" wording * Polylines to line (More natural expressions in Japanese) * Edit map and marker words fix some wrong description * zeus mine * marker flag * fcs ajust wording * paint spray to spray paint * Weapon display name improves change "hex" katakana to kanji ヘックス>六角形 vanilla used kanji Add camo to camo names using what camo (camo > ldf camo) Nightforce NXS and M200 now using same name for jungle/tropic camo description. * NVG Wrong GEN and missing WP * Match NVG name to Arma3 default |
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.. | ||
functions | ||
UI | ||
$PBOPREFIX$ | ||
ACE_Settings.hpp | ||
Cfg3DEN.hpp | ||
CfgAmmo.hpp | ||
CfgEventHandlers.hpp | ||
CfgLights.hpp | ||
CfgMarkers.hpp | ||
CfgSounds.hpp | ||
CfgVehicles.hpp | ||
CfgWeapons.hpp | ||
config.cpp | ||
Effects.hpp | ||
initSettings.inc.sqf | ||
MapControls.hpp | ||
MapTweaks.hpp | ||
README.md | ||
script_component.hpp | ||
stringtable.xml | ||
XEH_postInitClient.sqf | ||
XEH_postInitServer.sqf | ||
XEH_preInit.sqf | ||
XEH_PREP.hpp | ||
XEH_preStart.sqf |
ace_map
Various tweaks to the in-game map, including:
- Better map styling (countours, legend, hiding bushes and trees, etc).
- Max zoom level (optional)
- Map shaking while walking (optional)
- Map illumination (optional)
- Blue Force Tracker (optional)