ACE3/addons/arsenal/functions/fnc_onSelChangedLeft.sqf
Dedmen Miller e2ac18a05d [WIP] Fix script errors reporting wrong line numbers (#6407)
* advanced_ballistics

* advanced_fatigue

* advanced_throwing

* ai

* aircraft

* arsenal

* atragmx

* attach

* backpacks

* ballistics

* captives

* cargo

* chemlights

* common

* concertina_wire

* cookoff

* dagr

* disarming

* disposable

* dogtags

* dragging

* explosives

* fastroping

* fcs

* finger

* frag

* gestures

* gforces

* goggles

* grenades

* gunbag

* hearing

* hitreactions

* huntir

* interact_menu

* interaction

* inventory

* kestrel4500

* laser

* laserpointer

* logistics_uavbattery

* logistics_wirecutter

* magazinerepack

* map

* map_gestures

* maptools

* markers

* medical

* medical_ai

* medical_blood

* medical_menu

* microdagr

* minedetector

* missileguidance

* missionmodules

* mk6mortar

* modules

* movement

* nametags

* nightvision

* nlaw

* optics

* optionsmenu

* overheating

* overpressure

* parachute

* pylons

* quickmount

* rangecard

* rearm

* recoil

* refuel

* reload

* reloadlaunchers

* repair

* respawn

* safemode

* sandbag

* scopes

* slideshow

* spectator

* spottingscope

* switchunits

* tacticalladder

* tagging

* trenches

* tripod

* ui

* vector

* vehiclelock

* vehicles

* viewdistance

* weaponselect

* weather

* winddeflection

* yardage450

* zeus

* arsenal defines.hpp

* optionals

* DEBUG_MODE_FULL 1

* DEBUG_MODE_FULL 2

* Manual fixes

* Add SQF Validator check for #include after block comment

* explosives fnc_openTimerUI

* fix uniqueItems
2018-09-17 14:19:29 -05:00

427 lines
16 KiB
Plaintext

#include "script_component.hpp"
#include "..\defines.hpp"
/*
* Author: Alganthe
* Handles selection changes on the left panel.
*
* Arguments:
* 0: Left panel control <CONTROL>
* 1: Left panel selection <SCALAR>
*
* Return Value:
* None
*
* Public: No
*/
params ["_control", "_curSel"];
if (_curSel < 0) exitwith {};
private _ctrlIDC = ctrlIDC _control;
private _display = ctrlParent _control;
private _item = [_control lnbData [_curSel, 0], _control lbData _curSel] select !(ctrlType _control == 102);
private _weaponDefaultRightPanel = _display displayCtrl IDC_buttonOptic;
private _selectCorrectPanelWeapon = [_weaponDefaultRightPanel, _display displayCtrl GVAR(currentRightPanel)] select (!(isNil QGVAR(currentRightPanel)) && {GVAR(currentRightPanel) in [RIGHT_PANEL_ACC_IDCS, IDC_buttonCurrentMag, IDC_buttonCurrentMag2]});
private _containerDefaultRightPanel = _display displayCtrl IDC_buttonMisc;
private _selectCorrectPanelContainer = [_containerDefaultRightPanel, _display displayCtrl GVAR(currentRightPanel)] select (!(isNil QGVAR(currentRightPanel)) && {GVAR(currentRightPanel) in [RIGHT_PANEL_ITEMS_IDCS]});
private _fnc_clearPreviousWepMags = {
private _compatibleMags = getArray (configfile >> "cfgweapons" >> _baseWeapon >> "magazines");
{
GVAR(center) removeMagazines _x;
} foreach _compatibleMags;
GVAR(currentItems) set [15, uniformItems GVAR(center)];
GVAR(currentItems) set [16, vestItems GVAR(center)];
GVAR(currentItems) set [17, backpackItems GVAR(center)];
};
switch (GVAR(currentLeftPanel)) do {
case IDC_buttonPrimaryWeapon : {
private _baseWeapon = ((GVAR(currentItems) select 0) call bis_fnc_baseWeapon);
if (_item == "") then {
call _fnc_clearPreviousWepMags;
GVAR(center) removeWeapon (primaryWeapon GVAR(center));
GVAR(currentItems) set [18, ["", "", "", "", "", ""]];
GVAR(currentItems) set [0, _item];
TOGGLE_RIGHT_PANEL_HIDE
} else {
if ((GVAR(currentItems) select 0) != _item && {_baseWeapon != _item}) then {
call _fnc_clearPreviousWepMags;
private _compatibleItems = (_item call bis_fnc_compatibleItems) apply {tolower _x};
GVAR(center) addWeaponGlobal _item;
GVAR(center) addWeaponItem [_item, [(getArray (configfile >> "cfgweapons" >> _item >> "magazines")) select 0]];
{
if (tolower _x in _compatibleItems || {_x in _compatibleMags}) then {
GVAR(center) addPrimaryWeaponItem _x;
};
} foreach (GVAR(currentItems) select 18);
private _primaryMags = primaryWeaponMagazine GVAR(center);
GVAR(currentItems) set [18, (primaryWeaponItems GVAR(center)) + ([_primaryMags + [""], _primaryMags] select (count _primaryMags > 1))];
GVAR(currentItems) set [0, _item];
};
TOGGLE_RIGHT_PANEL_WEAPON
[_display, _selectCorrectPanelWeapon] call FUNC(fillRightPanel);
};
call FUNC(showItem);
[_display, _control, _curSel, (configFile >> "CfgWeapons" >> _item)] call FUNC(itemInfo);
};
case IDC_buttonHandgun : {
private _baseWeapon = ((GVAR(currentItems) select 2) call bis_fnc_baseWeapon);
if (_item == "") then {
call _fnc_clearPreviousWepMags;
GVAR(center) removeWeapon (handgunWeapon GVAR(center));
GVAR(currentItems) set [18, ["", "", "", "", "", ""]];
GVAR(currentItems) set [2, _item];
TOGGLE_RIGHT_PANEL_HIDE
} else {
if ((GVAR(currentItems) select 2) != _item && {_baseWeapon != _item}) then {
call _fnc_clearPreviousWepMags;
private _compatibleItems = (_item call bis_fnc_compatibleItems) apply {tolower _x};
GVAR(center) addWeaponGlobal _item;
GVAR(center) addWeaponItem [_item, [(getArray (configfile >> "cfgweapons" >> _item >> "magazines")) select 0]];
{
if (tolower _x in _compatibleItems || {_x in _compatibleMags}) then {
GVAR(center) addHandgunItem _x;
};
} foreach (GVAR(currentItems) select 20);
private _handgunMags = handgunMagazine GVAR(center);
GVAR(currentItems) set [20, (handgunItems GVAR(center)) + ([_handgunMags + [""], _handgunMags] select (count _handgunMags > 1))];
GVAR(currentItems) set [2, _item];
};
TOGGLE_RIGHT_PANEL_WEAPON
[_display, [_selectCorrectPanelWeapon, _weaponDefaultRightPanel] select (GVAR(currentRightPanel) == IDC_buttonCurrentMag2)] call FUNC(fillRightPanel);
};
call FUNC(showItem);
[_display, _control, _curSel, (configFile >> "CfgWeapons" >> _item)] call FUNC(itemInfo);
};
case IDC_buttonSecondaryWeapon : {
private _baseWeapon = ((GVAR(currentItems) select 1) call bis_fnc_baseWeapon);
if (_item == "") then {
call _fnc_clearPreviousWepMags;
GVAR(center) removeWeapon (secondaryWeapon GVAR(center));
GVAR(currentItems) set [18, ["", "", "", "", "", ""]];
GVAR(currentItems) set [1, _item];
TOGGLE_RIGHT_PANEL_HIDE
} else {
if ((GVAR(currentItems) select 1) != _item && {_baseWeapon != _item}) then {
call _fnc_clearPreviousWepMags;
private _compatibleItems = (_item call bis_fnc_compatibleItems) apply {tolower _x};
GVAR(center) addWeaponGlobal _item;
GVAR(center) addWeaponItem [_item, [(getArray (configfile >> "cfgweapons" >> _item >> "magazines")) select 0]];
{
if (tolower _x in _compatibleItems || {_x in _compatibleMags}) then {
GVAR(center) addSecondaryWeaponItem _x;
};
} foreach (GVAR(currentItems) select 19);
private _secondaryMags = secondaryWeaponMagazine GVAR(center);
GVAR(currentItems) set [19, (secondaryWeaponItems GVAR(center)) + ([_secondaryMags + [""], _secondaryMags] select (count _secondaryMags > 1))];
GVAR(currentItems) set [1, _item];
};
TOGGLE_RIGHT_PANEL_WEAPON
[_display, [_selectCorrectPanelWeapon, _weaponDefaultRightPanel] select (GVAR(currentRightPanel) == IDC_buttonCurrentMag2)] call FUNC(fillRightPanel);
};
call FUNC(showItem);
[_display, _control, _curSel, (configFile >> "CfgWeapons" >> _item)] call FUNC(itemInfo);
};
case IDC_buttonHeadgear : {
if (_item == "") then {
removeHeadgear GVAR(center);
GVAR(currentItems) set [3, _item];
} else {
if ((GVAR(currentItems) select 3) != _item) then {
GVAR(center) addHeadgear _item;
GVAR(currentItems) set [3, _item];
};
};
call FUNC(showItem);
TOGGLE_RIGHT_PANEL_HIDE
[_display, _control, _curSel, (configFile >> "CfgWeapons" >> _item)] call FUNC(itemInfo);
};
case IDC_buttonUniform : {
if (_item == "") then {
removeuniform GVAR(center);
GVAR(currentItems) set [15, []];
GVAR(currentItems) set [4, _item];
TOGGLE_RIGHT_PANEL_HIDE
} else {
if ((GVAR(currentItems) select 4) != _item) then {
GVAR(center) forceAddUniform _item;
while {count uniformItems GVAR(center) > 0} do {
GVAR(center) removeItemFromUniform (uniformItems GVAR(center) select 0);
}; //--- Remove default config contents
{GVAR(center) addItemtoUniform _x} foreach (GVAR(currentItems) select 15);
GVAR(currentItems) set [4, _item];
[GVAR(center), ""] call bis_fnc_setUnitInsignia;
[GVAR(center), GVAR(currentInsignia)] call bis_fnc_setUnitInsignia;
};
TOGGLE_RIGHT_PANEL_CONTAINER
[_display, _selectCorrectPanelContainer] call FUNC(fillRightPanel);
};
call FUNC(showItem);
[_display, _control, _curSel, (configFile >> "CfgWeapons" >> _item)] call FUNC(itemInfo);
};
case IDC_buttonVest: {
if (_item == "") then {
removeVest GVAR(center);
GVAR(currentItems) set [16, []];
GVAR(currentItems) set [5, _item];
TOGGLE_RIGHT_PANEL_HIDE
} else {
if ((GVAR(currentItems) select 5) != _item) then {
GVAR(center) addVest _item;
while {count vestItems GVAR(center) > 0} do {
GVAR(center) removeItemFromVest (VestItems GVAR(center) select 0);
}; //--- Remove default config contents
{GVAR(center) addItemToVest _x} foreach (GVAR(currentItems) select 16);
GVAR(currentItems) set [5, _item];
};
TOGGLE_RIGHT_PANEL_CONTAINER
[_display, _selectCorrectPanelContainer] call FUNC(fillRightPanel);
};
call FUNC(showItem);
[_display, _control, _curSel, (configFile >> "CfgWeapons" >> _item)] call FUNC(itemInfo);
};
case IDC_buttonBackpack : {
if (_item == "") then {
removeBackpack GVAR(center);
GVAR(currentItems) set [17, []];
GVAR(currentItems) set [6, _item];
TOGGLE_RIGHT_PANEL_HIDE
} else {
if ((GVAR(currentItems) select 6) != _item) then {
removeBackpack GVAR(center);
GVAR(center) addBackpackGlobal _item;
while {count backpackItems GVAR(center) > 0} do {
GVAR(center) removeItemFromBackpack (backpackItems GVAR(center) select 0);
}; //--- Remove default config contents
{GVAR(center) addItemToBackpack _x} foreach (GVAR(currentItems) select 17);
GVAR(currentItems) set [6, _item];
};
TOGGLE_RIGHT_PANEL_CONTAINER
[_display, _selectCorrectPanelContainer] call FUNC(fillRightPanel);
};
call FUNC(showItem);
[_display, _control, _curSel, (configFile >> "CfgVehicles" >> _item)] call FUNC(itemInfo);
};
case IDC_buttonGoggles : {
if (_item == "") then {
removeGoggles GVAR(center);
GVAR(currentItems) set [7, _item];
} else {
if ((GVAR(currentItems) select 7) != _item) then {
GVAR(center) addGoggles _item;
GVAR(currentItems) set [7, _item];
};
};
call FUNC(showItem);
TOGGLE_RIGHT_PANEL_HIDE
[_display, _control, _curSel, (configFile >> "CfgGlasses" >> _item)] call FUNC(itemInfo);
};
case IDC_buttonNVG : {
if (_item == "") then {
GVAR(center) unlinkItem (GVAR(currentItems) select 8);
GVAR(currentItems) set [8, _item];
} else {
if ((GVAR(currentItems) select 8) != _item) then {
GVAR(center) linkItem _item;
GVAR(currentItems) set [8, _item];
};
};
call FUNC(showItem);
TOGGLE_RIGHT_PANEL_HIDE
[_display, _control, _curSel, (configFile >> "CfgWeapons" >> _item)] call FUNC(itemInfo);
};
case IDC_buttonBinoculars : {
if (_item == "") then {
GVAR(center) removeWeapon (binocular GVAR(center));
GVAR(currentItems) set [9, _item];
} else {
if ((GVAR(currentItems) select 9) != _item) then {
GVAR(center) addWeaponGlobal _item;
GVAR(currentItems) set [9, _item];
call FUNC(showItem);
ADDBINOCULARSMAG
};
};
call FUNC(showItem);
TOGGLE_RIGHT_PANEL_HIDE
[_display, _control, _curSel, (configFile >> "CfgWeapons" >> _item)] call FUNC(itemInfo);
};
case IDC_buttonMap : {
if (_item == "") then {
GVAR(center) unlinkItem (GVAR(currentItems) select 10) select 0;
GVAR(currentItems) set [10, _item];
} else {
if ((GVAR(currentItems) select 10) != _item) then {
GVAR(center) linkItem _item;
GVAR(currentItems) set [10, _item];
};
};
call FUNC(showItem);
TOGGLE_RIGHT_PANEL_HIDE
[_display, _control, _curSel, (configFile >> "CfgWeapons" >> _item)] call FUNC(itemInfo);
};
case IDC_buttonCompass : {
if (_item == "") then {
GVAR(center) unlinkItem (GVAR(currentItems) select 11) select 0;
GVAR(currentItems) set [11, _item];
} else {
if ((GVAR(currentItems) select 11) != _item) then {
GVAR(center) linkItem _item;
GVAR(currentItems) set [11, _item];
};
};
call FUNC(showItem);
TOGGLE_RIGHT_PANEL_HIDE
[_display, _control, _curSel, (configFile >> "CfgWeapons" >> _item)] call FUNC(itemInfo);
};
case IDC_buttonRadio : {
if (_item == "") then {
GVAR(center) unlinkItem (GVAR(currentItems) select 12) select 0;
GVAR(currentItems) set [12, _item];
} else {
if ((GVAR(currentItems) select 12) != _item) then {
GVAR(center) linkItem _item;
GVAR(currentItems) set [12, _item];
};
};
call FUNC(showItem);
TOGGLE_RIGHT_PANEL_HIDE
[_display, _control, _curSel, (configFile >> "CfgWeapons" >> _item)] call FUNC(itemInfo);
};
case IDC_buttonWatch : {
if (_item == "") then {
GVAR(center) unlinkItem (GVAR(currentItems) select 13);
GVAR(currentItems) set [13, _item];
} else {
if ((GVAR(currentItems) select 13) != _item) then {
GVAR(center) linkItem _item;
GVAR(currentItems) set [13, _item];
};
};
call FUNC(showItem);
TOGGLE_RIGHT_PANEL_HIDE
[_display, _control, _curSel, (configFile >> "CfgWeapons" >> _item)] call FUNC(itemInfo);
};
case IDC_buttonGPS : {
if (_item == "") then {
GVAR(center) unlinkItem (GVAR(currentItems) select 14) select 0;
GVAR(currentItems) set [14, _item];
} else {
if ((GVAR(currentItems) select 14) != _item) then {
GVAR(center) linkItem _item;
GVAR(currentItems) set [14, _item];
};
};
call FUNC(showItem);
TOGGLE_RIGHT_PANEL_HIDE
[_display, _control, _curSel, (configFile >> "CfgWeapons" >> _item)] call FUNC(itemInfo);
};
case IDC_buttonFace : {
private _face = [_item, "Default"] select (_item == "");
GVAR(center) setFace _face;
GVAR(currentFace) = _face;
call FUNC(showItem);
TOGGLE_RIGHT_PANEL_HIDE
[_display, _control, _curSel, (configFile >> "CfgFaces" >> _item)] call FUNC(itemInfo);
};
case IDC_buttonVoice : {
GVAR(center) setSpeaker _item;
GVAR(currentVoice) = _item;
call FUNC(showItem);
TOGGLE_RIGHT_PANEL_HIDE
[_display, _control, _curSel, (configFile >> "CfgVoice" >> _item)] call FUNC(itemInfo);
};
case IDC_buttonInsigna : {
[GVAR(center), _item] call bis_fnc_setUnitInsignia;
GVAR(currentInsignia) = _item;
call FUNC(showItem);
TOGGLE_RIGHT_PANEL_HIDE
private _unitInsigniaConfig = (configFile >> "CfgUnitInsignia" >> _item);
if (configName _unitInsigniaConfig isEqualTo "") then {
[_display, _control, _curSel, (missionConfigFile >> "CfgUnitInsignia" >> _item)] call FUNC(itemInfo);
} else {
[_display, _control, _curSel, _unitInsigniaConfig] call FUNC(itemInfo);
};
};
};
(_display displayCtrl IDC_totalWeightText) ctrlSetText (format ["%1 (%2)", [GVAR(center), 2] call EFUNC(common,getWeight), [GVAR(center), 1] call EFUNC(common,getWeight)]);