ACE3/addons/pylons/functions
PabstMirror 4cabaa48b7
Pylons - Fix old weapons not being removed (#6100)
* Pylons - Fix old weapons not being removed

Fix  #6088
- Use removeWeaponTurret instead of removeWeaponGlobal
- Fix "Too Far" warning showing on completion

* Fix _x

* Fix var name

Co-Authored-By: Ozan Eğitmen <ozanegitmen@gmail.com>
2018-02-09 19:17:57 -06:00
..
fnc_canConfigurePylons.sqf Hot Resupply (#5639) 2017-10-25 23:13:44 -05:00
fnc_configurePylons.sqf Pylons - Fix old weapons not being removed (#6100) 2018-02-09 19:17:57 -06:00
fnc_handleDisconnect.sqf Hot Resupply (#5639) 2017-10-25 23:13:44 -05:00
fnc_onButtonApply.sqf Add Pylons Component (#5517) 2017-10-11 14:05:54 -05:00
fnc_onButtonClose.sqf Hot Resupply (#5639) 2017-10-25 23:13:44 -05:00
fnc_onButtonDelete.sqf Add Pylons Component (#5517) 2017-10-11 14:05:54 -05:00
fnc_onButtonLoad.sqf Add Pylons Component (#5517) 2017-10-11 14:05:54 -05:00
fnc_onButtonSave.sqf Add Pylons Component (#5517) 2017-10-11 14:05:54 -05:00
fnc_onButtonTurret.sqf Add Pylons Component (#5517) 2017-10-11 14:05:54 -05:00
fnc_onComboSelChange.sqf Add Pylons Component (#5517) 2017-10-11 14:05:54 -05:00
fnc_onNameChange.sqf Add Pylons Component (#5517) 2017-10-11 14:05:54 -05:00
fnc_onPylonMirror.sqf Add Pylons Component (#5517) 2017-10-11 14:05:54 -05:00
fnc_showDialog.sqf Pylons - Fix old weapons not being removed (#6100) 2018-02-09 19:17:57 -06:00
script_component.hpp Add Pylons Component (#5517) 2017-10-11 14:05:54 -05:00