mirror of
https://github.com/acemod/ACE3.git
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25b6e73985
* Make IR chemlight brighter * Improve IR strobe light visibility * Make chemlights more realistic * Tweak IR strobe light to make it brighter * Increase chemlight TTL to realistic durations * Add blue and green hi chemlights, replace orange hi by orange utlra-hi * Add ACE chemlights to 3DEN chemlight module * Add zeus chemlight modules for ACE chemlights * Add time to live stat for hand smokes and chemlights * Add hi blue and hi green pictures by @Drofseh
64 lines
1.2 KiB
C++
64 lines
1.2 KiB
C++
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class ACE_ChemlightEffect_Orange {
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class Light1 {
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simulation = "light";
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type = "ACE_ChemlightLight_Orange";
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};
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};
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class ACE_ChemlightEffect_White {
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class Light1 {
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simulation = "light";
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type = "ACE_ChemlightLight_White";
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};
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};
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class ACE_ChemlightEffect_HiRed {
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class Light1 {
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simulation = "light";
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type = "ACE_ChemlightLight_HiRed";
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};
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};
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class ACE_ChemlightEffect_HiYellow {
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class Light1 {
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simulation = "light";
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type = "ACE_ChemlightLight_HiYellow";
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};
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};
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class ACE_ChemlightEffect_HiWhite {
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class Light1 {
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simulation = "light";
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type = "ACE_ChemlightLight_HiWhite";
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};
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};
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class ACE_ChemlightEffect_HiBlue {
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class Light1 {
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simulation = "light";
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type = "ACE_ChemlightLight_HiBlue";
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};
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};
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class ACE_ChemlightEffect_HiGreen {
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class Light1 {
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simulation = "light";
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type = "ACE_ChemlightLight_HiGreen";
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};
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};
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class ACE_ChemlightEffect_UltraHiOrange {
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class Light1 {
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simulation = "light";
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type = "ACE_ChemlightLight_UltraHiOrange";
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};
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};
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class ACE_ChemlightEffect_IR {
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class Light1 {
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simulation = "light";
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type = "ACE_ChemlightLight_IR";
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};
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};
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