ACE3/addons/chemlights/Effects.hpp
Josuan Albin 25b6e73985 Chemlight and IR strobe improvements (#6645)
* Make IR chemlight brighter

* Improve IR strobe light visibility

* Make chemlights more realistic

* Tweak IR strobe light to make it brighter

* Increase chemlight TTL to realistic durations

* Add blue and green hi chemlights, replace orange hi by orange utlra-hi

* Add ACE chemlights to 3DEN chemlight module

* Add zeus chemlight modules for ACE chemlights

* Add time to live stat for hand smokes and chemlights

* Add hi blue and hi green pictures by @Drofseh
2018-11-01 12:49:46 -05:00

64 lines
1.2 KiB
C++

class ACE_ChemlightEffect_Orange {
class Light1 {
simulation = "light";
type = "ACE_ChemlightLight_Orange";
};
};
class ACE_ChemlightEffect_White {
class Light1 {
simulation = "light";
type = "ACE_ChemlightLight_White";
};
};
class ACE_ChemlightEffect_HiRed {
class Light1 {
simulation = "light";
type = "ACE_ChemlightLight_HiRed";
};
};
class ACE_ChemlightEffect_HiYellow {
class Light1 {
simulation = "light";
type = "ACE_ChemlightLight_HiYellow";
};
};
class ACE_ChemlightEffect_HiWhite {
class Light1 {
simulation = "light";
type = "ACE_ChemlightLight_HiWhite";
};
};
class ACE_ChemlightEffect_HiBlue {
class Light1 {
simulation = "light";
type = "ACE_ChemlightLight_HiBlue";
};
};
class ACE_ChemlightEffect_HiGreen {
class Light1 {
simulation = "light";
type = "ACE_ChemlightLight_HiGreen";
};
};
class ACE_ChemlightEffect_UltraHiOrange {
class Light1 {
simulation = "light";
type = "ACE_ChemlightLight_UltraHiOrange";
};
};
class ACE_ChemlightEffect_IR {
class Light1 {
simulation = "light";
type = "ACE_ChemlightLight_IR";
};
};