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f063c4404a
Update fnc_canCheckAmmoSelf.sqf
21 lines
423 B
Plaintext
21 lines
423 B
Plaintext
#include "..\script_component.hpp"
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/*
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* Author: veteran29
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* Check if the player can check his own ammo.
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*
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* Arguments:
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* 0: Player <OBJECT>
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*
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* Return Value:
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* Can check ammo for self <BOOL>
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*
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* Example:
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* [player] call ace_reload_fnc_canCheckAmmoSelf
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*
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* Public: No
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*/
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params ["_player"];
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_player call CBA_fnc_canUseWeapon && {currentWeapon _player != ""} && {!((vehicle _player) isKindOf "StaticWeapon")}
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