ACE3/addons/markers
alef 3673a6f56a Italian Translation Update (#6425)
* Fix wrong order shown in addon category list

Just put 'ACE' at begin

* Typo

* Add/Fix: arsenal, nightvision and others.

common, explosives, maverick, gforces, pylons, hearing, marksers, repair,
flashlights, nametags, interaction, vehicles, medical_menu, medical_ai,
interact_menu, medical
2018-07-11 10:17:13 -05:00
..
functions Cleanup markers 2018-01-06 00:52:57 -06:00
UI added movable markers option (#5397) 2017-09-07 19:26:32 +02:00
$PBOPREFIX$ port markers 2015-01-18 08:20:55 +01:00
ACE_Settings.hpp Dev helper function to convert settings to code (#5752) 2018-01-07 02:46:47 +01:00
CfgEventHandlers.hpp Integrate 1.60 marker shape color map interface (#3860) 2016-06-02 09:28:52 -05:00
CfgVehicles.hpp overhaul movable markers (#5922) 2018-01-05 18:55:00 +01:00
config.cpp Dev helper function to convert settings to code (#5752) 2018-01-07 02:46:47 +01:00
initSettings.sqf Cleanup markers 2018-01-06 00:52:57 -06:00
InsertMarker.hpp code cleanup markers 2015-12-10 15:32:31 +01:00
README.md Add remaining READMEs, add helper script 2015-01-26 14:34:48 +01:00
script_component.hpp overhaul movable markers (#5922) 2018-01-05 18:55:00 +01:00
stringtable.xml Italian Translation Update (#6425) 2018-07-11 10:17:13 -05:00
XEH_postInit.sqf overhaul movable markers (#5922) 2018-01-05 18:55:00 +01:00
XEH_preInit.sqf Cleanup markers 2018-01-06 00:52:57 -06:00
XEH_PREP.hpp overhaul movable markers (#5922) 2018-01-05 18:55:00 +01:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_markers

Completely replaces the default marker system, allowing quicker and more precise placement of markers.

Maintainers

The people responsible for merging changes to this component or answering potential questions.