mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
fea2326488
- Add a ace_cargo_space attribute to vehicles to alter how much cargo they can carry. - Add an ace_cargo_size attribute to objects to alter how much cargo space they consume. - Add two public functions `fnc_setSize.sqf` and `fnc_setSpace.sqf` to update the cargo size/space respectively of any given object. - Deprecate cargo makeLoadable module and public function. - Added some macros to get the space/size of a config, making code more readable in places.
23 lines
433 B
C++
23 lines
433 B
C++
|
|
PREP(addCargoItem);
|
|
PREP(addCargoVehiclesActions);
|
|
PREP(canLoadItemIn);
|
|
PREP(canUnloadItem);
|
|
PREP(getCargoSpaceLeft);
|
|
PREP(getSizeItem);
|
|
PREP(handleDestroyed);
|
|
PREP(initObject);
|
|
PREP(initVehicle);
|
|
PREP(loadItem);
|
|
PREP(makeLoadable);
|
|
PREP(moduleMakeLoadable);
|
|
PREP(moduleSettings);
|
|
PREP(onMenuOpen);
|
|
PREP(paradropItem);
|
|
PREP(setSize);
|
|
PREP(setSpace);
|
|
PREP(startLoadIn);
|
|
PREP(startUnload);
|
|
PREP(unloadItem);
|
|
PREP(validateCargoSpace);
|