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81 lines
2.5 KiB
C++
81 lines
2.5 KiB
C++
#include "script_component.hpp"
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class CfgPatches {
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class ADDON {
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units[] = {};
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weapons[] = {};
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requiredVersion = REQUIRED_VERSION;
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requiredAddons[] = {"ace_common"};
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author[] = {"commy2", "KoffeinFlummi", "CAA-Picard", "bux578"};
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authorUrl = "https://github.com/commy2/";
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VERSION_CONFIG;
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};
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};
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#include "CfgEventHandlers.hpp"
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#include "CfgVehicles.hpp"
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#include <Menu_Config.hpp>
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class ACE_Default_Keys {
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class openInteractionMenuNew {
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displayName = "$STR_ACE_Interaction_InteractionMenu";
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condition = "true";
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statement = QUOTE(call FUNC(onButtonDown));
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conditionUp = QUOTE(!isNull (findDisplay 1713999) && {profileNamespace getVariable [ARR_2(QUOTE(QGVAR(AutoCloseMenu)), false)]});
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statementUp = QUOTE(if (GVAR(MenuType) mod 2 == 0) then {call FUNC(onButtonUp)};);
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exceptions[] = {"ACE_Drag_isNotDragging", "ACE_Medical_canTreat", "ACE_Interaction_isNotEscorting", "ACE_Interaction_isNotSwimming"};
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key = 219;
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shift = 0;
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control = 0;
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alt = 0;
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};
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class openInteractionMenuSelfNew {
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displayName = "$STR_ACE_Interaction_InteractionMenuSelf";
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condition = "true";
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statement = QUOTE(call FUNC(onButtonDownSelf));
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conditionUp = QUOTE(!isNull (findDisplay 1713999) && {profileNamespace getVariable [ARR_2(QUOTE(QGVAR(AutoCloseMenu)), false)]});
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statementUp = QUOTE(if (EGVAR(interaction,MenuType) mod 2 == 1) then {call FUNC(onButtonUp)};);
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exceptions[] = {"ACE_Drag_isNotDragging", "ACE_Medical_canTreat", "ACE_Interaction_isNotEscorting", "ACE_Interaction_isNotSwimming", "ACE_Common_notOnMap"};
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key = 219;
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shift = 0;
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control = 1;
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alt = 0;
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};
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};
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class ACE_Options {
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class Interaction_FlowMenu {
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displayName = "$STR_ACE_Interaction_FlowMenu";
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default = 0;
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};
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class Interaction_AutoCloseMenu {
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displayName = "$STR_ACE_Interaction_AutoCloseMenu";
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default = 0;
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};
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class Interaction_AutoCenterCursor {
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displayName = "$STR_ACE_Interaction_AutoCenterCursor";
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default = 1;
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};
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};
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class ACE_Parameters_Boolean {
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ACE_Interaction_EnableTeamManagement = 1;
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};
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class ACE_canInteractConditions {
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class GVAR(isNotEscorting) {
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condition = QUOTE( !(_player getVariable ['ACE_isEscorting', false]) );
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};
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class GVAR(isNotCaptive) {
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condition = QUOTE( !(_player getVariable ['ACE_isCaptive', false]) );
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};
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class GVAR(isNotSurrendering) {
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condition = QUOTE( !(_player getVariable ['ACE_isSurrender', false]) );
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};
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class GVAR(isNotSwimming) {
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condition = QUOTE( !underwater _player );
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};
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};
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