ACE3/addons/laser
commy2 05d30c5573 convert log macros to cba versions (#4282)
* convert log macros to cba versions

* Add changes to AB

* remove obsolete macro
2016-10-02 12:55:31 +02:00
..
functions convert log macros to cba versions (#4282) 2016-10-02 12:55:31 +02:00
$PBOPREFIX$ PBOPREFIX fixes. 2015-01-11 17:28:39 -08:00
CfgEventhandlers.hpp Normalize to LF line endings 2016-05-30 18:37:03 +02:00
CfgVehicles.hpp Normalize to LF line endings 2016-05-30 18:37:03 +02:00
CfgWeapons.hpp Normalize to LF line endings 2016-05-30 18:37:03 +02:00
config.cpp remove deprecated code for 3.8.0 (#4457) 2016-09-24 22:31:10 +02:00
initKeybinds.sqf Normalize to LF line endings 2016-05-30 18:37:03 +02:00
README.md Documentation pass 3 2015-05-17 21:01:17 +02:00
RscInGameUI.hpp Normalize to LF line endings 2016-05-30 18:37:03 +02:00
script_component.hpp convert log macros to cba versions (#4282) 2016-10-02 12:55:31 +02:00
stringtable.xml translate laser 2016-09-28 01:13:12 +09:00
XEH_post_init.sqf Merge branch 'master' into eol-lf 2016-06-09 14:24:45 +02:00
XEH_pre_init.sqf convert laser to cba hashes (#4186) 2016-07-30 17:16:29 +02:00
XEH_PREP.hpp precompile on game start 2016-02-22 15:20:36 +01:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_laser

Contains various functions necessary for the realistic portrayal of laser mechanics in other components.

Maintainers

The people responsible for merging changes to this component or answering potential questions.