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38 lines
1.0 KiB
C++
38 lines
1.0 KiB
C++
#define COMPONENT goggles
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#include "\z\ace\addons\main\script_mod.hpp"
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#ifdef DEBUG_ENABLED_GOGGLES
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#define DEBUG_MODE_FULL
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#endif
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#ifdef DEBUG_SETTINGS_GOGGLES
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#define DEBUG_SETTINGS DEBUG_SETTINGS_GOGGLES
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#endif
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#include "\z\ace\addons\main\script_macros.hpp"
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// MACROS
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#define GLASSESDEFAULT [false,[false,0,0,0],false]
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#define GETGLASSES(unit) GETVAR(unit,GVAR(Condition),GLASSESDEFAULT)
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#define SETGLASSES(unit,value) SETVAR(unit,GVAR(Condition),value)
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#define DIRT 0
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#define DUST 1
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#define BROKEN 2
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#define GETDIRT (GETGLASSES(ace_player) select DIRT)
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#define GETDUST (GETGLASSES(ace_player) select DUST)
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#define GETBROKEN (GETGLASSES(ace_player) select BROKEN)
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#define GETDUSTT(type) ((GETGLASSES(ace_player) select DUST) select type)
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#define SETDUST(type,value) (GETGLASSES(ace_player) select DUST) set [type,value]
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#define DACTIVE 0
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#define DTIME 1
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#define DBULLETS 2
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#define DAMOUNT 3
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#define GLASSDISPLAY (GETUVAR(GVAR(Display),displayNull))
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#define CLAMP(x,low,high) (if(x > high)then{high}else{if(x < low)then{low}else{x}})
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