ACE3/addons/goggles
2020-01-05 18:37:48 +01:00
..
anim cfgSkeletons indentation formatting fixes (#6796) 2019-01-31 19:22:33 -06:00
functions Add Wipe glasses self interaction (#7307) 2019-12-18 18:30:53 +01:00
textures Add goggle overlay support for Contact update Blindfolds (#7157) 2019-12-07 22:21:51 +01:00
$PBOPREFIX$ Converted Goggles to use ACE/CBA macros. 2015-01-18 23:50:45 +02:00
ACE_Settings.hpp Allow local goggle effects to be set per client 2018-03-05 21:20:32 +00:00
CfgEventHandlers.hpp Add goggles setting for level of effects 2016-06-25 19:16:26 -05:00
CfgVehicles.hpp Add Wipe glasses self interaction (#7307) 2019-12-18 18:30:53 +01:00
config.cpp Add Wipe glasses self interaction (#7307) 2019-12-18 18:30:53 +01:00
define.hpp Compatibility with newest mikro tools (#5442) 2017-08-22 12:53:58 -05:00
initSettings.sqf French translation of the latest updates (#7321) 2019-12-28 09:58:52 -06:00
README.md Add remaining READMEs, add helper script 2015-01-26 14:34:48 +01:00
RscTitles.hpp Cleaned up excessive whitespace 2016-05-03 02:32:44 +02:00
script_component.hpp Add parentheses to GETVAR macros 2017-12-30 16:38:45 +03:00
stringtable.xml Turkish Traslations (#7390) 2020-01-05 18:37:48 +01:00
XEH_postInit.sqf Goggles - Skip rain effects on snow maps (#7373) 2020-01-03 11:24:05 -06:00
XEH_preInit.sqf Add Wipe glasses self interaction (#7307) 2019-12-18 18:30:53 +01:00
XEH_PREP.hpp Add Wipe glasses self interaction (#7307) 2019-12-18 18:30:53 +01:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_goggles

Adds various effects to different kinds of goggles and ambient effects like dirt thrown up by explosions.

Maintainers

The people responsible for merging changes to this component or answering potential questions.