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1dae884fff
Add replacement items for editor inventory management
18 lines
563 B
C++
18 lines
563 B
C++
class CfgWeapons {
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class ACE_ItemCore;
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class CBA_MiscItem_ItemInfo;
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// Since base game doesn't support misc. items, this is needed to filling inventories in the editor
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class GVAR(notepad_Item): ACE_ItemCore {
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displayName = CSTRING(Notepad_DisplayName);
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author = ECSTRING(common,ACETeam);
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scope = 2;
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scopeArsenal = 0;
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descriptionShort = CSTRING(Notepad_Description);
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picture = QPATHTOF(ui\notepad_ca.paa);
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class ItemInfo: CBA_MiscItem_ItemInfo {
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mass = 0.1;
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};
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};
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};
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