ACE3/addons/rearm/CfgEventHandlers.hpp
Dedmen Miller bacb7d069b Don't recompile XEH EH's before every call (#5728)
* Fix medical respawn/init

* Medical use CBA addClassEH

* Movement inventoryDisplayLoad

* Medical handleRespawn header typo

* Parachute handleRespawn

* Rearm and parachute handleRespawn

* concertina_wire handleInit

* Fix header

* use XEH function instead of config

* use XEH function instead of config

* remove unneeded init eh
2017-11-07 15:21:58 -06:00

43 lines
920 B
C++

class Extended_PreStart_EventHandlers {
class ADDON {
init = QUOTE(call COMPILE_FILE(XEH_preStart));
};
};
class Extended_PreInit_EventHandlers {
class ADDON {
init = QUOTE(call COMPILE_FILE(XEH_preInit));
};
};
class Extended_Init_EventHandlers {
class GVAR(defaultCarriedObject) { // TODO check if we need to add all subclasses
class ADDON {
init = QUOTE(_this call DEFUNC(cargo,initObject));
};
};
};
class Extended_PostInit_EventHandlers {
class ADDON {
init = QUOTE(call COMPILE_FILE(XEH_postInit));
};
};
class Extended_Respawn_EventHandlers {
class CAManBase {
class ADDON {
respawn = QUOTE(call FUNC(XEH_respawn));
};
};
};
class Extended_Killed_EventHandlers {
class CAManBase {
class ADDON {
killed = QUOTE(_this call FUNC(handleKilled));
};
};
};