ACE3/addons/rearm/XEH_PREP.hpp
Dedmen Miller bacb7d069b Don't recompile XEH EH's before every call (#5728)
* Fix medical respawn/init

* Medical use CBA addClassEH

* Movement inventoryDisplayLoad

* Medical handleRespawn header typo

* Parachute handleRespawn

* Rearm and parachute handleRespawn

* concertina_wire handleInit

* Fix header

* use XEH function instead of config

* use XEH function instead of config

* remove unneeded init eh
2017-11-07 15:21:58 -06:00

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934 B
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PREP(addMagazineToSupply);
PREP(addRearmActions);
PREP(addVehicleMagazinesToSupply);
PREP(canReadSupplyCounter);
PREP(canRearm);
PREP(canStoreAmmo);
PREP(canTakeAmmo);
PREP(createDummy);
PREP(disable);
PREP(dropAmmo);
PREP(getAllRearmTurrets);
PREP(getCaliber);
PREP(getHardpointMagazines);
PREP(getMaxMagazines);
PREP(getNeedRearmMagazines);
PREP(getSupplyCount);
PREP(getTurretConfigMagazines);
PREP(getTurretMagazineAmmo);
PREP(grabAmmo);
PREP(handleKilled);
PREP(handleRespawn);
PREP(handleUnconscious);
PREP(hasEnoughSupply);
PREP(initSupplyVehicle);
PREP(makeDummy);
PREP(moduleRearmSettings);
PREP(pickUpAmmo);
PREP(readSupplyCounter);
PREP(rearm);
PREP(rearmEntireVehicle);
PREP(rearmEntireVehicleSuccess);
PREP(rearmEntireVehicleSuccessLocal);
PREP(rearmSuccess);
PREP(rearmSuccessLocal);
PREP(removeMagazineFromSupply);
PREP(setSupplyCount);
PREP(setTurretMagazineAmmo);
PREP(storeAmmo);
PREP(takeAmmo);
PREP(takeSuccess);