mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
aab09584b7
* Makes manual zero adjustments (advanced ballistics only) for each weapon & scope combination persistent across game restarts / mission restarts / weapon or scope changes. |
||
---|---|---|
.. | ||
functions | ||
sounds | ||
UI | ||
$PBOPREFIX$ | ||
ACE_Settings.hpp | ||
CfgEventHandlers.hpp | ||
CfgSounds.hpp | ||
CfgVehicles.hpp | ||
CfgWeapons.hpp | ||
config.cpp | ||
README.md | ||
RscTitles.hpp | ||
script_component.hpp | ||
stringtable.xml | ||
XEH_postInit.sqf | ||
XEH_preInit.sqf | ||
XEH_PREP.hpp | ||
XEH_preStart.sqf |
ace_scopes
Adds adjustable turrets for long-range optics, allowing zeroing in steps of 0.1 MILs.
Maintainers
The people responsible for merging changes to this component or answering potential questions.