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142 lines
5.1 KiB
Plaintext
142 lines
5.1 KiB
Plaintext
/*
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* Author: commy2
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*
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* Called from init eventhandler. Checks if the vehicles class already has the actions initialized. Otherwise add all available repair options.
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*
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* Arguments:
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* 0: vehicle (Object)
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*
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* Return Value:
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* NONE
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*/
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#include "script_component.hpp"
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private "_vehicle";
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_vehicle = _this select 0;
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private ["_type", "_initializedClasses"];
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_type = typeOf _vehicle;
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_initializedClasses = GETMVAR(GVAR(initializedClasses),[]);
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// do nothing if the class is already initialized
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if (_type in _initializedClasses) exitWith {};
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// get all hitpoints
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private "_hitPoints";
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_hitPoints = [_vehicle] call EFUNC(common,getHitPointsWithSelections) select 0;
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// get hitpoints of wheels with their selections
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private ["_wheelHitPointsWithSelections", "_wheelHitPoints", "_wheelHitPointSelections"];
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_wheelHitPointsWithSelections = [_vehicle] call FUNC(getWheelHitPointsWithSelections);
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_wheelHitPoints = _wheelHitPointsWithSelections select 0;
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_wheelHitPointSelections = _wheelHitPointsWithSelections select 1;
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// add repair events to this vehicle class
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{
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if (_x in _wheelHitPoints) then {
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// add wheel repair action
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private ["_nameRemove", "_nameReplace", "_icon", "_selection"];
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_nameRemove = format ["Remove_%1", _x];
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_nameReplace = format ["Replace_%1", _x];
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_icon = QUOTE(PATHTOF(ui\tire_ca.paa));
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_selection = _wheelHitPointSelections select (_wheelHitPoints find _x);
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private ["_statement_remove", "_condition_remove", "_statement_replace", "_condition_replace"];
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_statement_remove = format [QFUNC(removeWheel_%1), _x];
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_condition_remove = format [QFUNC(canRemoveWheel_%1), _x];
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_statement_replace = format [QFUNC(replaceWheel_%1), _x];
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_condition_replace = format [QFUNC(canReplaceWheel_%1), _x];
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// compile functions for that hitpoint if no such functions currently exist
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if (isNil _statement_remove) then {
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// remove wheel
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private "_function";
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_function = compile format [QUOTE([ARR_2(_target,'%1')] call DFUNC(removeWheel)), _x];
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missionNamespace setVariable [_statement_remove, _function];
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_function = compile format ["alive _target && {_target getHitPointDamage '%1' < 1}", _x];
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missionNamespace setVariable [_condition_remove, _function];
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// replace wheel
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_function = compile format [QUOTE([ARR_2(_target,'%1')] call DFUNC(replaceWheel)), _x];
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missionNamespace setVariable [_statement_replace, _function];
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_function = compile format ["alive _target && {_target getHitPointDamage '%1' >= 1}", _x];
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missionNamespace setVariable [_condition_replace, _function];
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};
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_statement_remove = missionNamespace getVariable [_statement_remove, {}];
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_condition_remove = missionNamespace getVariable [_condition_remove, {}];
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_statement_replace = missionNamespace getVariable [_statement_replace, {}];
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_condition_replace = missionNamespace getVariable [_condition_replace, {}];
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private "_action";
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_action = [_nameRemove, _nameRemove, _icon, _statement_remove, _condition_remove, {}, [], _selection, 2] call EFUNC(interact_menu,createAction);
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[_type, 0, [], _action] call EFUNC(interact_menu,addActionToClass);
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_action = [_nameReplace, _nameReplace, _icon, _statement_replace, _condition_replace, {}, [], _selection, 2] call EFUNC(interact_menu,createAction);
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[_type, 0, [], _action] call EFUNC(interact_menu,addActionToClass);
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} else {
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// exit if the hitpoint is in the blacklist, e.g. glasses
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if (_x in IGNORED_HITPOINTS) exitWith {};
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// exit if the hitpoint is virtual
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if (isText (configFile >> "CfgVehicles" >> _type >> "HitPoints" >> _x >> "depends")) exitWith {};
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// add misc repair action
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private ["_name", "_icon", "_selection"];
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_name = format ["Repair_%1", _x];
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_icon = "";
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_selection = "";
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private ["_statement", "_condition"];
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_statement = format [QFUNC(repair_%1), _x];
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_condition = format [QFUNC(canRepair_%1), _x];
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// compile functions for that hitpoint if no such functions currently exist
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if (isNil _statement) then {
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private "_function";
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_function = compile format [QUOTE([ARR_3(_player,_target,'%1')] call DFUNC(repairVehicle)), _x];
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missionNamespace setVariable [_statement, _function];
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_function = compile format ["alive _target && {_target getHitPointDamage '%1' > 0}", _x];
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missionNamespace setVariable [_condition, _function];
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};
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_statement = missionNamespace getVariable [_statement, {}];
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_condition = missionNamespace getVariable [_condition, {}];
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private "_action";
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_action = [_name, _name, _icon, _statement, _condition, {}, [], _selection, 4] call EFUNC(interact_menu,createAction);
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[_type, 0, ["ACE_MainActions", QGVAR(Repair)], _action] call EFUNC(interact_menu,addActionToClass);
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};
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} forEach _hitPoints;
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// set class as initialized
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_initializedClasses pushBack _type;
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SETMVAR(GVAR(initializedClasses),_initializedClasses);
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