ACE3/addons/zeus/functions
SilentSpike ca01f31b52 Improve zeus auto-add XEH behaviour
The XEH InitPost event only needs to be added if the `GVAR(autoAddObjects)` setting is enabled. This change will save on overhead when the setting is disabled and also removes some complexity from the function that runs in response to the event.
2016-06-18 15:41:13 +01:00
..
fnc_addObjectToCurator.sqf Improve zeus auto-add XEH behaviour 2016-06-18 15:41:13 +01:00
fnc_bi_moduleCurator.sqf Merge remote-tracking branch 'origin/master' into zeusModuleUiExample 2016-06-11 21:02:16 +01:00
fnc_bi_moduleMine.sqf fix waitUntil capitalization 2015-11-30 17:28:01 +01:00
fnc_bi_moduleProjectile.sqf Merge remote-tracking branch 'origin/master' into zeusModuleUiExample 2016-06-11 21:02:16 +01:00
fnc_bi_moduleRemoteControl.sqf Update vanilla zeus functions 2016-05-15 12:48:32 +01:00
fnc_handleZeusUnitAssigned.sqf Revert "fix Cfg capitalization" 2015-11-30 17:00:32 +01:00
fnc_moduleAddSpareTrack.sqf Run event renaming script 2016-05-24 14:13:11 +01:00
fnc_moduleAddSpareWheel.sqf Run event renaming script 2016-05-24 14:13:11 +01:00
fnc_moduleCaptive.sqf QGVAR captives, interaction 2016-05-25 20:23:53 +02:00
fnc_moduleGlobalSetSkill.sqf Clean new zeus module config and functions 2016-05-18 16:16:35 +01:00
fnc_moduleGroupSide.sqf Add group side zeus module 2016-05-17 23:44:17 +01:00
fnc_moduleSearchNearby.sqf Merge remote-tracking branch 'origin/master' into zeusModuleUiExample 2016-06-11 21:02:16 +01:00
fnc_moduleSetMedic.sqf fix setVariable and getVariable capitalization 2015-11-30 17:27:09 +01:00
fnc_moduleSetMedicalFacility.sqf fix setVariable and getVariable capitalization 2015-11-30 17:27:09 +01:00
fnc_moduleSetMedicalVehicle.sqf fix setVariable and getVariable capitalization 2015-11-30 17:27:09 +01:00
fnc_moduleSurrender.sqf QGVAR captives, interaction 2016-05-25 20:23:53 +02:00
fnc_moduleTeleportPlayers.sqf Remove erroneous tabs 2016-05-21 17:45:50 +01:00
fnc_moduleUnconscious.sqf Update ace_zeus function headers 2015-08-15 21:11:49 +01:00
fnc_moduleZeusSettings.sqf Add read auto add objects setting from module 2016-05-08 13:42:45 +02:00
fnc_ui_attributeCargo.sqf Add zeus defend, patrol and search modules 2016-05-19 01:24:08 +01:00
fnc_ui_attributePosition.sqf Add support for a zeus module position attribute 2016-05-21 17:29:53 +01:00
fnc_ui_attributeRadius.sqf Add support for a zeus module position attribute 2016-05-21 17:29:53 +01:00
fnc_ui_defendArea.sqf Merge remote-tracking branch 'origin/master' into zeusModuleUiExample 2016-06-11 21:02:16 +01:00
fnc_ui_globalSetSkill.sqf Update zeus module logic deletion behaviour 2016-05-18 16:30:14 +01:00
fnc_ui_groupSide.sqf Update zeus module logic deletion behaviour 2016-05-18 16:30:14 +01:00
fnc_ui_patrolArea.sqf Merge remote-tracking branch 'origin/master' into zeusModuleUiExample 2016-06-11 21:02:16 +01:00
fnc_ui_searchArea.sqf Merge remote-tracking branch 'origin/master' into zeusModuleUiExample 2016-06-11 21:02:16 +01:00
fnc_ui_teleportPlayers.sqf Clean new zeus module config and functions 2016-05-18 16:16:35 +01:00
fnc_zeusAttributes.sqf Clean new zeus module config and functions 2016-05-18 16:16:35 +01:00
script_component.hpp added zeus changes module 2015-05-09 20:24:39 +01:00