1
0
mirror of https://github.com/acemod/ACE3.git synced 2024-08-30 18:23:18 +00:00
ACE3/addons/repair
GhostIsSpooky 095fe2b874
Repair - Add support for RHS optic hitpoints ()
* Potential fix for 

Update fnc_addRepairActions to include hitpoints that influence turret view

* Support for the RHS Stryker hitpoints

This whole function is a nightmare but there's no better way to do this. Side effects may include unnecessary hitpoints being shown.

* Style pass

* whoops
2021-10-12 22:20:36 -05:00
..
data Fix Armake problems () 2018-11-29 11:18:22 +01:00
dev Various - Use configOf command for faster lookup () 2021-02-18 12:58:08 -06:00
functions Repair - Add support for RHS optic hitpoints () 2021-10-12 22:20:36 -05:00
ui Change repair to use icon color not multiple files () 2018-05-31 18:11:16 -05:00
$PBOPREFIX$ add repair PBO 2015-03-10 18:05:56 +01:00
ACE_Repair.hpp Repair - Add settings to control item requirements for different actions () 2019-10-24 22:52:04 -04:00
ACE_Settings.hpp Repair - Add settings to control item requirements for different actions () 2019-10-24 22:52:04 -04:00
CfgActions.hpp Used macros, getVariable capitalization, removed start of file newlines, separated CfgActions 2015-08-16 16:45:46 +02:00
CfgEden.hpp Various - Use configOf command for faster lookup () 2021-02-18 12:58:08 -06:00
CfgEventHandlers.hpp Add SQFC support () 2021-09-03 19:08:34 -05:00
CfgMoves.hpp Fix repair sound () 2017-11-29 13:36:48 -06:00
CfgVehicles.hpp Fix spare wheels receiving fall damage () 2020-11-02 21:43:49 -06:00
config.cpp editor icon, editor category, delete on death 2018-01-02 15:56:15 +01:00
initSettings.sqf Repair - Add Locations Boost Training Setting () 2021-10-12 22:53:45 +02:00
README.md Update contribution documents () 2021-08-16 20:17:56 +01:00
script_component.hpp Change repair to use icon color not multiple files () 2018-05-31 18:11:16 -05:00
stringtable.xml Repair - Add Locations Boost Training Setting () 2021-10-12 22:53:45 +02:00
XEH_postInit.sqf revert a variable 2019-05-03 17:09:16 +02:00
XEH_preInit.sqf Logistics - Move to CBA settings and organize in subcategories () 2018-07-05 11:29:32 -05:00
XEH_PREP.hpp Change "Remove Wheel" Action's Color Based on Damage () 2017-08-10 13:32:55 +02:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_repair

Adds repair system.