mirror of
https://github.com/acemod/ACE3.git
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129 lines
4.0 KiB
C++
129 lines
4.0 KiB
C++
class CfgAmmo {
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class MissileBase;
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class M_PG_AT: MissileBase {};
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class ACE_Hydra70_DAGR: M_PG_AT {
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displayName = CSTRING(Hydra70_DAGR);
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displayNameShort = CSTRING(Hydra70_DAGR_Short);
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description = CSTRING(Hydra70_DAGR_Desc);
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descriptionShort = CSTRING(Hydra70_DAGR_Desc);
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irLock = 0;
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laserLock = 0;
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manualControl = 0;
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maxSpeed = 300;
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EGVAR(rearm,caliber) = 70;
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class ADDON {
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enabled = 1;
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pitchRate = 40; // degrees per second
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yawRate = 40;
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canVanillaLock = 0; // Can this default vanilla lock? Only applicable to non-cadet mode
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// Guidance type for munitions
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defaultSeekerType = "SALH";
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seekerTypes[] = { "SALH" };
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defaultSeekerLockMode = "LOAL";
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seekerLockModes[] = { "LOAL", "LOBL" };
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defaultNavigationType = "AugmentedProportionalNavigation";
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navigationTypes[] = { "AugmentedProportionalNavigation" };
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seekerAngle = 90; // Angle in front of the missile which can be searched
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seekerAccuracy = 1; // seeker accuracy multiplier
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seekerMinRange = 1;
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seekerMaxRange = 2500; // Range from the missile which the seeker can visually search
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// Attack profile type selection
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defaultAttackProfile = "LIN";
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attackProfiles[] = { "LIN", "DIR", "MID", "HI" };
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};
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};
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// Titan
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class M_Titan_AT: MissileBase {};
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class ACE_Javelin_FGM148: M_Titan_AT {
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irLock = 1;
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laserLock = 0;
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airLock = 0;
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// Turn off arma crosshair-guidance
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manualControl = 0;
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hit = 1400; // default: 800
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indirectHit = 20;
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indirectHitRange = 2;
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// ACE uses these values
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//trackOversteer = 1;
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//trackLead = 0;
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initTime = 0.5;
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// Begin ACE guidance Configs
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class ADDON {
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enabled = 1;
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pitchRate = 100; // degrees per second
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yawRate = 100;
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bangBangGuidance = 0;
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canVanillaLock = 0;
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// Guidance type for munitions
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defaultSeekerType = "Optic";
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seekerTypes[] = { "Optic" };
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defaultSeekerLockMode = "LOBL";
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seekerLockModes[] = { "LOBL" };
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defaultNavigationType = "Direct";
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navigationTypes[] = { "Direct", "ZeroEffortMiss" };
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navigationGain = 3;
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seekerAngle = 180; // Angle in front of the missile which can be searched
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seekerAccuracy = 1; // seeker accuracy multiplier
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seekerMinRange = 0;
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seekerMaxRange = 2500; // Range from the missile which the seeker can visually search
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seekLastTargetPos = 1; // seek last target position [if seeker loses LOS of target, continue to last known pos]
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// Attack profile type selection
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defaultAttackProfile = "JAV_TOP";
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attackProfiles[] = { "JAV_TOP", "JAV_DIR" };
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useModeForAttackProfile = 1;
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class navigationStates {
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class initial {
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transitionCondition = QFUNC(javelin_midCourseTransition);
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navigationType = "Direct";
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};
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class terminal {
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transitionCondition = "";
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navigationType = "ZeroEffortMiss";
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};
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// transitions from initial -> termimal
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states[] = {"initial", "terminal"};
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};
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};
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};
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class ACE_Javelin_FGM148_static: ACE_Javelin_FGM148 {
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//Take config changes from (M_Titan_AT_static: M_Titan_AT)
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initTime = 0.25; //"How long (in seconds) the projectile waits before starting it's engine.", - but doesn't seem to do anything
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effectsMissileInit = "RocketBackEffectsStaticRPG";
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//Explicity add guidance config
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class ADDON: ADDON {};
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};
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};
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