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The helper "ace_fastroping_helper" inherits from Helicopter_Base_F, and here's chain of inheritance. class CfgVehicles { class AllVehicles; class Air: AllVehicles { class TransportItems { class _xx_FirstAidKit { name = "FirstAidKit"; count = 4; }; }; }; class Helicopter: Air { }; class Helicopter_Base_F: Helicopter { }; class ace_fastroping_helper: Helicopter_Base_F { class TransportItems {}; // now overrides the first aid kits }; }; Was a happy and funny surprise to pick up some decent medical supplies from one end of a cut rope. |
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.. | ||
anim | ||
data | ||
functions | ||
UI | ||
$PBOPREFIX$ | ||
CfgEventHandlers.hpp | ||
CfgMoves.hpp | ||
CfgSounds.hpp | ||
CfgVehicles.hpp | ||
CfgWaypoints.hpp | ||
config.cpp | ||
README.md | ||
script_component.hpp | ||
stringtable.xml | ||
XEH_postInit.sqf | ||
XEH_preInit.sqf | ||
XEH_PREP.hpp | ||
XEH_preStart.sqf |
ace_fastroping
Introducing the ability to fastrope out of heliocopters.
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The people responsible for merging changes to this component or answering potential questions.