ACE3/addons/common/XEH_preInit.sqf
Dystopian 0d69f6ac67 Add persistent laserpointer (#5821)
* Add persistent laser

* Fix init in favour of CBA Settings one
2017-12-03 07:22:49 +01:00

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// by commy2
#include "script_component.hpp"
ADDON = false;
PREP_RECOMPILE_START;
#include "XEH_PREP.hpp"
PREP_RECOMPILE_END;
GVAR(syncedEvents) = [] call CBA_fnc_hashCreate;
GVAR(showHudHash) = [] call CBA_fnc_hashCreate;
GVAR(settingsInitFinished) = false;
GVAR(runAtSettingsInitialized) = [];
// @todo: Generic local-managed global-synced objects (createVehicleLocal)
//Debug
ACE_COUNTERS = [];
// Load ace_settings into CBA Settings
[] call FUNC(cbaSettings);
GVAR(statusEffect_Names) = [];
GVAR(statusEffect_isGlobal) = [];
GVAR(setHearingCapabilityMap) = [];
//////////////////////////////////////////////////
// Set up PlayerChanged eventhandler for pre init (EH is installed in postInit)
//////////////////////////////////////////////////
ACE_player = objNull;
uiNamespace setVariable ["ACE_player", objNull];
// Init toHex
[0] call FUNC(toHex);
isHC = !hasInterface && !isDedicated; // deprecated because no tag
missionNamespace setVariable ["ACE_isHC", ACE_isHC];
uiNamespace setVariable ["ACE_isHC", ACE_isHC];
[
QGVAR(persistentLaserEnabled),
"CHECKBOX",
[localize LSTRING(SettingPersistentLaserName), localize LSTRING(SettingPersistentLaserDesc)],
localize LSTRING(ACEKeybindCategoryWeapons),
false,
false,
LINKFUNC(switchPersistentLaser)
] call CBA_settings_fnc_init;
ADDON = true;