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55 lines
1.5 KiB
Plaintext
55 lines
1.5 KiB
Plaintext
/*
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* Author: Glowbal
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* Checks if a unit is in a designated medical facility
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*
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* Arguments:
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* 0: The Unit <OBJECT>
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*
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* ReturnValue:
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* Is in medical facility <BOOL>
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*
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* Public: Yes
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*/
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#include "script_component.hpp"
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private ["_unit","_eyePos","_objects","_isInBuilding","_medicalFacility"];
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_unit = _this select 0;
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_eyePos = eyePos _unit;
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_isInBuilding = false;
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_medicalFacility =
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[
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"TK_GUE_WarfareBFieldhHospital_Base_EP1",
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"TK_GUE_WarfareBFieldhHospital_EP1",
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"TK_WarfareBFieldhHospital_Base_EP1",
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"TK_WarfareBFieldhHospital_EP1",
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"US_WarfareBFieldhHospital_Base_EP1",
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"US_WarfareBFieldhHospital_EP1",
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"MASH_EP1",
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"MASH",
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"Land_A_Hospital",
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"CDF_WarfareBFieldhHospital",
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"GUE_WarfareBFieldhHospital",
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"INS_WarfareBFieldhHospital",
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"RU_WarfareBFieldhHospital",
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"USMC_WarfareBFieldhHospital"
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];
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_objects = (lineIntersectsWith [_unit modelToWorld [0, 0, (_eyePos select 2)], _unit modelToWorld [0, 0, (_eyePos select 2) +10], _unit]);
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{
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if (((typeOf _x) in _medicalFacility) || (_x getVariable [QGVAR(isMedicalFacility),false])) exitwith {
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_isInBuilding = true;
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};
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}foreach _objects;
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if (!_isInBuilding) then {
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_objects = position _unit nearObjects 7.5;
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{
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if (((typeOf _x) in _medicalFacility) || (_x getVariable [QGVAR(isMedicalFacility),false])) exitwith {
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_isInBuilding = true;
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};
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}foreach _objects;
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};
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_isInBuilding;
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