mirror of
https://github.com/acemod/ACE3.git
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331 lines
10 KiB
Plaintext
331 lines
10 KiB
Plaintext
/*
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* Author: SilentSpike
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* Handles spectator interface events
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*
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* Arguments:
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* 0: Event name <STRING>
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* 1: Event arguments <ANY>
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*
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* Return Value:
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* None <NIL>
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*
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* Example:
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* ["onLoad",_this] call ace_spectator_fnc_handleInterface
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*
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* Public: No
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*/
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#include "script_component.hpp"
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params ["_mode",["_args",[]]];
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switch (toLower _mode) do {
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// Safely open/close the interface
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case "open": {
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// Prevent reopening
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if !(isNull (GETUVAR(GVAR(display),displayNull))) exitWith {};
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// Initalize camera variables
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GVAR(camBank) = 0;
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GVAR(camBoom) = [false,false];
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GVAR(camDolly) = [false,false,false,false];
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GVAR(camPos) set [2,20];
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GVAR(camTilt) = -10;
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GVAR(gunCam) = false;
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// Initalize display variables
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GVAR(ctrlKey) = false;
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GVAR(mouse) = [false,false];
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GVAR(mousePos) = [0.5,0.5];
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// Initalize the camera view
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GVAR(camera) = "Camera" camCreate GVAR(camPos);
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GVAR(camera) setDir GVAR(camPan);
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[] call FUNC(updateCamera);
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// Create the dialog
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createDialog QGVAR(interface);
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// Cache and disable nametag settings
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if (["ace_nametags"] call EFUNC(common,isModLoaded)) then {
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GVAR(nametagSettingCache) = [EGVAR(nametags,showPlayerNames), EGVAR(nametags,showNamesForAI)];
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EGVAR(nametags,showPlayerNames) = 0;
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EGVAR(nametags,showNamesForAI) = false;
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};
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};
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case "close": {
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// Can't close a second time
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if (isNull (GETUVAR(GVAR(display),displayNull))) exitWith {};
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// Terminate interface
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(GETUVAR(GVAR(display),displayNull)) closeDisplay 0;
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// Terminate camera
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GVAR(camera) cameraEffect ["terminate", "back"];
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camDestroy GVAR(camera);
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// Return to player view
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ACE_Player switchCamera "internal";
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// Cleanup camera variables
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GVAR(camera) = nil;
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GVAR(camBank) = nil;
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GVAR(camBoom) = nil;
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GVAR(camDolly) = nil;
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GVAR(camTilt) = nil;
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GVAR(gunCam) = nil;
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// Cleanup display variables
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GVAR(ctrlKey) = nil;
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GVAR(mouse) = nil;
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GVAR(mousePos) = nil;
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// Reset nametag settings
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if (["ace_nametags"] call EFUNC(common,isModLoaded)) then {
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EGVAR(nametags,showPlayerNames) = GVAR(nametagSettingCache) select 0;
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EGVAR(nametags,showNamesForAI) = GVAR(nametagSettingCache) select 1;
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GVAR(nametagSettingCache) = nil;
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};
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};
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// Dialog events
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case "onload": {
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_args params ["_display"];
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with uiNamespace do {
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GVAR(display) = _display;
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};
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// Always show interface and hide map upon opening
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[_display,nil,nil,!GVAR(showInterface),GVAR(showMap)] call FUNC(updateInterface);
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// Keep unit tree up to date
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[FUNC(handleUnits), 21, _display] call CBA_fnc_addPerFrameHandler;
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// Handle the compass heading
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[FUNC(handleCompass), 0, _display] call CBA_fnc_addPerFrameHandler;
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// Handle the toolbar values
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[FUNC(handleToolbar), 0, _display] call CBA_fnc_addPerFrameHandler;
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// Hacky way to enable keybindings
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//_display displayAddEventHandler ["KeyUp", {[_this,'keyup'] call CBA_events_fnc_keyHandler}];
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//_display displayAddEventHandler ["KeyDown", {[_this,'keydown'] call CBA_events_fnc_keyHandler}];
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};
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case "onunload": {
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with uiNamespace do {
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GVAR(display) = nil;
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};
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GVAR(camHandler) = nil;
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};
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// Mouse events
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case "onmousebuttondown": {
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_args params ["_ctrl","_button"];
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GVAR(mouse) set [_button,true];
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// Detect right click
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if ((_button == 1) && (GVAR(camMode) == 1)) then {
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// In first person toggle sights mode
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GVAR(gunCam) = !GVAR(gunCam);
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[] call FUNC(updateCamera);
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};
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};
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case "onmousebuttonup": {
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_args params ["_ctrl","_button"];
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GVAR(mouse) set [_button,false];
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};
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case "onmousezchanged": {
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_args params ["_ctrl","_zChange"];
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// Scroll to change speed, modifier for zoom
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if (GVAR(ctrlKey)) then {
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GVAR(camZoom) = ((GVAR(camZoom) + _zChange * 0.1) max 0.01) min 2;
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} else {
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GVAR(camSpeed) = (GVAR(camSpeed) + _zChange * 0.2) max 0.05;
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};
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};
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case "onmousemoving": {
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_args params ["_ctrl","_x","_y"];
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[_x,_y] call FUNC(handleMouse);
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};
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// Keyboard events
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case "onkeydown": {
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_args params ["_display","_dik","_shift","_ctrl","_alt"];
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switch (_dik) do {
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case 1: { // Esc
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[player,false] call FUNC(setSpectator); // Handle esc menu goes here, currently closes for purposes of testing
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};
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case 2: { // 1
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[_display,nil,nil,nil,nil,nil,true] call FUNC(updateInterface);
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};
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case 3: { // 2
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[_display,nil,nil,nil,nil,true] call FUNC(updateInterface);
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};
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case 4: { // 3
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[_display,true] call FUNC(updateInterface);
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};
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case 14: { // Backspace
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[_display,nil,nil,true] call FUNC(updateInterface);
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};
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case 16: { // Q
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GVAR(camBoom) set [0,true];
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};
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case 17: { // W
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GVAR(camDolly) set [0,true];
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};
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case 29: { // Ctrl
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GVAR(ctrlKey) = true;
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};
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case 30: { // A
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GVAR(camDolly) set [2,true];
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};
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case 31: { // S
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GVAR(camDolly) set [1,true];
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};
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case 32: { // D
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GVAR(camDolly) set [3,true];
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};
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case 35: { // H
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[_display,nil,true] call FUNC(updateInterface);
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};
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case 44: { // Z
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GVAR(camBoom) set [1,true];
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};
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case 50: { // M
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[_display,nil,nil,nil,true] call FUNC(updateInterface);
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(_display displayCtrl IDC_MAP) ctrlMapAnimAdd [0, 0.5, [GVAR(camUnit),GVAR(camera)] select (GVAR(camMode) == 0)];
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ctrlMapAnimCommit (_display displayCtrl IDC_MAP);
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};
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case 57: { // Spacebar
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// Freecam attachment here, if in external then set cam pos and attach
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};
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case 200: { // Up arrow
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[[2,0,1] select GVAR(camMode)] call FUNC(updateCamera);
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};
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case 203: { // Left arrow
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};
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case 205: { // Right arrow
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};
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case 208: { // Down arrow
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[[1,2,0] select GVAR(camMode)] call FUNC(updateCamera);
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};
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};
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true
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};
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case "onkeyup": {
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_args params ["_display","_dik","_shift","_ctrl","_alt"];
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switch (_dik) do {
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case 16: { // Q
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GVAR(camBoom) set [0,false];
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};
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case 17: { // W
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GVAR(camDolly) set [0,false];
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};
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case 29: { // Ctrl
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GVAR(ctrlKey) = false;
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};
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case 30: { // A
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GVAR(camDolly) set [2,false];
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};
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case 31: { // S
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GVAR(camDolly) set [1,false];
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};
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case 32: { // D
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GVAR(camDolly) set [3,false];
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};
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case 44: { // Z
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GVAR(camBoom) set [1,false];
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};
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};
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true
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};
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// Tree events
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case "ontreedblclick": {
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// Update camera view when listbox unit is double clicked on
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_args params ["_tree","_sel"];
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// Ensure a unit was selected
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if (count _sel == 3) then {
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private ["_netID","_newUnit","_newMode"];
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_netID = (_args select 0) tvData _sel;
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_newUnit = objectFromNetId _netID;
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// When unit is reselected, toggle camera mode
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if (_newUnit == GVAR(camUnit) || GVAR(camMode) == 0) then {
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_newMode = [2,2,1] select GVAR(camMode);
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};
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[_newMode,_newUnit] call FUNC(updateCamera);
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};
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};
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case "onunitsupdate": {
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_args params ["_tree"];
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private ["_curSelData","_cachedGrps","_grp","_sNode","_gNode","_uNode"];
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// Cache current selection
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_curSelData = _tree tvData (tvCurSel _tree);
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// Clear the tree
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tvClear _tree;
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// Add side nodes
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{
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_tree tvAdd [[], _x];
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_tree tvExpand [_forEachIndex];
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} forEach ["West","East","Resistance","Civilian","Unknown"];
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// Update the tree from the unit list
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_cachedGrps = [];
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{
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_grp = group _x;
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// Use correct side node
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_sNode = [west,east,resistance,civilian] find (side _grp);
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if (_sNode == -1) then { _sNode = 4 };
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// Use correct group node
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if !(_grp in _cachedGrps) then {
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// Add group node
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_gNode = _tree tvAdd [[_sNode], groupID _grp];
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_cachedGrps pushBack _grp;
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_cachedGrps pushBack _gNode;
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} else {
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// If group already processed, use existing node
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_gNode = _cachedGrps select ((_cachedGrps find _grp) + 1);
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};
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_uNode = _tree tvAdd [[_sNode,_gNode], name _x];
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_tree tvSetData [[_sNode,_gNode,_uNode], netID _x];
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// Preserve the previous selection
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if (_curSelData == (_tree tvData [_sNode,_gNode,_uNode])) then {
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_tree tvSetCurSel [_sNode,_gNode,_uNode];
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};
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_tree tvSort [[_sNode,_gNode],false];
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_tree tvExpand [_sNode,_gNode];
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} forEach GVAR(unitList);
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{ _tree tvSort [[_x], false]; } forEach [0,1,2,3,4];
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};
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// Map events
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case "onmapdblclick": {
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_args params ["_map","_button","_x","_y","_shift","_ctrl"];
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if (GVAR(camMode == 0) && (_button == 0) && _ctrl) then {
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_newPos = _map ctrlMapScreenToWorld [_x,_y];
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_newPos set [2, 20];
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GVAR(camera) setPosATL _newPos;
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};
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};
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};
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