ACE3/addons/explosives/functions/fnc_placeExplosive.sqf

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/*
Name: ACE_Explosives_fnc_PlaceExplosive
Author(s):
Garth de Wet (LH)
Description:
Places an explosive at the requested position
Parameters:
0: OBJECT - unit
1: POSITION - Position to place explosive
2: NUMBER - Rotation
3: STRING - Magazine class
4: Config - Config of trigger
5: ARRAY - variables required for the trigger type
Returns:
OBJECT: Placed explosive
Example:
_explosive = [player, player modelToWorld [0,0.5, 0.1], 134, "SatchelCharge_Remote_Mag", "Command", []] call ACE_Explosives_fnc_PlaceExplosive;
*/
#include "script_component.hpp"
private ["_pos", "_dir", "_magazineClass", "_ammo", "_triggerSpecificVars", "_unit", "_triggerConfig", "_explosive"];
_unit = _this select 0;
_pos = _this select 1;
_dir = _this select 2;
_magazineClass = _this select 3;
_triggerConfig = _this select 4;
_triggerSpecificVars = _this select 5;
_setDir = true;
if (count _this > 6) then {
_setDir = _this select 6;
};
if (isNil "_triggerConfig") exitWith {
diag_log format ["ACE_Explosives: Error config not passed to PlaceExplosive: %1", _this];
objNull
};
_magazineTrigger = ConfigFile >> "CfgMagazines" >> _magazineClass >> "ACE_Triggers" >> _triggerConfig;
_triggerConfig = ConfigFile >> "CfgACE_Triggers" >> _triggerConfig;
if (isNil "_triggerConfig") exitWith {
diag_log format ["ACE_Explosives: Error config not found in PlaceExplosive: %1", _this];
objNull
};
_ammo = getText(ConfigFile >> "CfgMagazines" >> _magazineClass >> "ammo");
if (isText(_magazineTrigger >> "ammo")) then {
_ammo = getText (_magazineTrigger >> "ammo");
};
_triggerSpecificVars pushBack _triggerConfig;
_explosive = createVehicle [_ammo, _pos, [], 0, "NONE"];
if (isText(_triggerConfig >> "onPlace") && {[_unit,_explosive,_magazineClass,_triggerSpecificVars]
call compile (getText (_triggerConfig >> "onPlace"))}) exitWith {_explosive};
if (_setDir) then {
[[_explosive, _dir, getNumber (_magazineTrigger >> "pitch")], QUOTE(FUNC(setPosition))]
call EFUNC(Common,execRemoteFnc);
};
_explosive