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63 lines
2.0 KiB
Plaintext
63 lines
2.0 KiB
Plaintext
/*
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Name: ACE_Explosives_fnc_PlaceExplosive
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Author(s):
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Garth de Wet (LH)
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Description:
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Places an explosive at the requested position
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Parameters:
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0: OBJECT - unit
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1: POSITION - Position to place explosive
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2: NUMBER - Rotation
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3: STRING - Magazine class
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4: Config - Config of trigger
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5: ARRAY - variables required for the trigger type
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Returns:
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OBJECT: Placed explosive
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Example:
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_explosive = [player, player modelToWorld [0,0.5, 0.1], 134, "SatchelCharge_Remote_Mag", "Command", []] call ACE_Explosives_fnc_PlaceExplosive;
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*/
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#include "script_component.hpp"
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private ["_pos", "_dir", "_magazineClass", "_ammo", "_triggerSpecificVars", "_unit", "_triggerConfig", "_explosive"];
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_unit = _this select 0;
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_pos = _this select 1;
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_dir = _this select 2;
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_magazineClass = _this select 3;
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_triggerConfig = _this select 4;
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_triggerSpecificVars = _this select 5;
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_setDir = true;
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if (count _this > 6) then {
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_setDir = _this select 6;
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};
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if (isNil "_triggerConfig") exitWith {
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diag_log format ["ACE_Explosives: Error config not passed to PlaceExplosive: %1", _this];
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objNull
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};
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_magazineTrigger = ConfigFile >> "CfgMagazines" >> _magazineClass >> "ACE_Triggers" >> _triggerConfig;
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_triggerConfig = ConfigFile >> "CfgACE_Triggers" >> _triggerConfig;
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if (isNil "_triggerConfig") exitWith {
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diag_log format ["ACE_Explosives: Error config not found in PlaceExplosive: %1", _this];
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objNull
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};
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_ammo = getText(ConfigFile >> "CfgMagazines" >> _magazineClass >> "ammo");
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if (isText(_magazineTrigger >> "ammo")) then {
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_ammo = getText (_magazineTrigger >> "ammo");
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};
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_triggerSpecificVars pushBack _triggerConfig;
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_explosive = createVehicle [_ammo, _pos, [], 0, "NONE"];
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if (isText(_triggerConfig >> "onPlace") && {[_unit,_explosive,_magazineClass,_triggerSpecificVars]
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call compile (getText (_triggerConfig >> "onPlace"))}) exitWith {_explosive};
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if (_setDir) then {
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[[_explosive, _dir, getNumber (_magazineTrigger >> "pitch")], QUOTE(FUNC(setPosition))]
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call EFUNC(Common,execRemoteFnc);
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};
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_explosive
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