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95aa9f604b
If the spectator camera unit was set before the camera had ever opened then the unit list wouldn't be populated and as such the camera would automatically abort to free mode since the unit wasn't available to spectate. So now I'm running the updateUnits function before opening the camera to pre-populate the list. |
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.. | ||
fnc_cacheUnitInfo.sqf | ||
fnc_cycleCamera.sqf | ||
fnc_handleCamera.sqf | ||
fnc_handleCompass.sqf | ||
fnc_handleIcons.sqf | ||
fnc_handleInterface.sqf | ||
fnc_handleMap.sqf | ||
fnc_handleMouse.sqf | ||
fnc_handleToolbar.sqf | ||
fnc_handleUnits.sqf | ||
fnc_moduleSpectatorSettings.sqf | ||
fnc_respawnTemplate.sqf | ||
fnc_setCameraAttributes.sqf | ||
fnc_setSpectator.sqf | ||
fnc_stageSpectator.sqf | ||
fnc_toggleInterface.sqf | ||
fnc_transitionCamera.sqf | ||
fnc_updateCameraModes.sqf | ||
fnc_updateSpectatableSides.sqf | ||
fnc_updateUnits.sqf | ||
fnc_updateVisionModes.sqf | ||
script_component.hpp |