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d69fff6f9f
Objct can be attached to a parachute if the unloading is done throught ViV command
61 lines
1.9 KiB
Plaintext
61 lines
1.9 KiB
Plaintext
#include "script_component.hpp"
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/*
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* Author: Glowbal, ViperMaul
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* Unload object from vehicle.
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*
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* Arguments:
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* 0: Item <OBJECT or STRING>
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* 1: Empty position <ARRAY>
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* 2: Items loaded in cargo <ARRAY>
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* 3: Vehicle with the item loaded <OBJECT>
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*
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* Return Value:
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* Object unloaded <OBJECT>
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*
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* Example:
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* [item, posAGL, loaded, vehicle] call ace_cargo_fnc_unload
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*
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* Public: No
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*/
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params ["_item", "_posAGL", "_loaded", "_vehicle"];
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_loaded deleteAt (_loaded find _item);
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_vehicle setVariable [QGVAR(loaded), _loaded, true];
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private _space = [_vehicle] call FUNC(getCargoSpaceLeft);
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private _itemSize = [_item] call FUNC(getSizeItem);
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_vehicle setVariable [QGVAR(space), _space + _itemSize, true];
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private _object = _item;
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if (_object isEqualType objNull) then {
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if (isNull isVehicleCargo _object) then {
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detach _object;
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// hideObjectGlobal must be executed before setPos to ensure light objects are rendered correctly
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// do both on server to ensure they are executed in the correct order
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[QGVAR(serverUnload), [_object, _posAGL]] call CBA_fnc_serverEvent;
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private _cargoNet = _object getVariable [QGVAR(cargoNet), objNull];
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if !(isNull _cargoNet) then {
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private _itemsRemaining = _loaded select {
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_x getVariable [QGVAR(cargoNet), objNull] isEqualTo _cargoNet
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};
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if (_itemsRemaining isEqualTo []) then {
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objNull setVehicleCargo _cargoNet;
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deleteVehicle _cargoNet;
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};
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};
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} else {
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objNull setVehicleCargo _object;
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_object setPosASL (AGLtoASL _posAGL);
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};
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} else {
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_object = createVehicle [_item, _posAGL, [], 0, "NONE"];
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_object setPosASL (AGLtoASL _posAGL);
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[QEGVAR(common,fixCollision), _object] call CBA_fnc_localEvent;
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[QEGVAR(common,fixPosition), _object] call CBA_fnc_localEvent;
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};
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_object
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