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4a3ad40c04
* Stamina penalty for weapon raised/ready is scaled by weapon inertia * Newline * Tabs my editor hates me * Use format * Improved item validation and caching
12 lines
247 B
C++
12 lines
247 B
C++
PREP(addDutyFactor);
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PREP(createStaminaBar);
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PREP(getAnimDuty);
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PREP(getMetabolicCosts);
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PREP(getWeaponInertia);
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PREP(handleEffects);
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PREP(handlePlayerChanged);
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PREP(handleStaminaBar);
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PREP(mainLoop);
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PREP(moduleSettings);
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PREP(removeDutyFactor);
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