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data/icon
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Dragon, lasers, air_hud and javelin code.
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2015-01-11 10:24:19 -08:00 |
functions
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Frag - Fix fuse-arming distance calculation (#8628)
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2021-11-08 00:20:57 +01:00 |
$PBOPREFIX$
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Cleanup Frag Component (#4581)
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2016-10-27 00:16:31 +02:00 |
ACE_Settings.hpp
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General - Move to CBA Settings (#8461)
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2021-10-11 15:48:30 -05:00 |
CfgAmmo.hpp
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Frag/Medical Damage - Treat shrapnel as grenade damage (#9218)
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2023-06-22 04:06:52 -03:00 |
CfgAmmoReflections.hpp
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HEMTT v10 Compatibility (#9105)
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2023-02-01 23:28:55 -06:00 |
CfgEventhandlers.hpp
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Add SQFC support (#8235)
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2021-09-03 19:08:34 -05:00 |
config.cpp
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Cleanup Frag Component (#4581)
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2016-10-27 00:16:31 +02:00 |
initSettings.sqf
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General - Move to CBA Settings (#8461)
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2021-10-11 15:48:30 -05:00 |
README.md
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Update contribution documents (#8382)
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2021-08-16 20:17:56 +01:00 |
script_component.hpp
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Frag - Cleanup and Performance (#5010)
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2017-04-11 10:33:56 -05:00 |
stringtable.xml
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Korean Translation 100% done (#8899)
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2022-05-09 20:28:28 -05:00 |
XEH_postInit.sqf
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General - Move to CBA Settings (#8461)
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2021-10-11 15:48:30 -05:00 |
XEH_preInit.sqf
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General - Move to CBA Settings (#8461)
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2021-10-11 15:48:30 -05:00 |
XEH_PREP.hpp
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Frag - Cleanup and Performance (#5010)
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2017-04-11 10:33:56 -05:00 |
XEH_preStart.sqf
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precompile on game start
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2016-02-22 15:20:36 +01:00 |