mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
6ca9d59443
* Merge ACEX - first attempt Backwards compatibility with XGVAR set of macros used on all settings and config entries Public API functions not taken into account yet, many other things probably still missed * Resolve issues * Switch to addSetting, backward compatible CfgPatches, missed XGVAR. * Remove unnecessary backwards compat * Convert ACEX Categorised settings to initSettings / Fix Intel items magazine * Apply suggestions from code review Co-authored-by: PabstMirror <pabstmirror@gmail.com> * Remove maintainers from merged ACEX components * Cleanup unused module and faction classes * Sitting - Add more object configs by @Dystopian https://github.com/acemod/ACEX/pull/255 * Translations - Add Japanese by @classicarma https://github.com/acemod/ACEX/pull/259 * Kill Tracker - Add killtracker.inc public include file by @Freddo3000" https://github.com/acemod/ACEX/pull/251 * Add ACEX authors and sort authors file * acex - final tweaks (#8513) * acex - handle old funcs * replace thirst/hunger setvars to acex naming fix macro Revert "fix macro" This reverts commit d807e5e804c43916eaa42d34a89af94c6d9a48ad. Revert "replace thirst/hunger setvars to acex naming" This reverts commit bafc607884932d6e339daedc7c22e25dddbdd868. x Co-authored-by: TyroneMF <TyroneMF@hotmail.com> Co-authored-by: PabstMirror <pabstmirror@gmail.com>
38 lines
1.3 KiB
Plaintext
38 lines
1.3 KiB
Plaintext
#include "script_component.hpp"
|
|
|
|
// Exit on Headless Client
|
|
if !(hasInterface) exitWith {};
|
|
|
|
["ace_settingsInitialized", {
|
|
// Exit if module is disabled
|
|
if (XGVAR(mode) == 0) exitWith {};
|
|
|
|
// Exit if all Selective Modes are Disabled
|
|
if (XGVAR(mode) == 3 &&
|
|
{XGVAR(modeSelectiveFoot) == 0} &&
|
|
{XGVAR(modeSelectiveLand) == 0} &&
|
|
{XGVAR(modeSelectiveAir) == 0} &&
|
|
{XGVAR(modeSelectiveSea) == 0}/* &&
|
|
{GVAR(modeSelectiveUAV) == 0}*/
|
|
) exitWith {
|
|
WARNING("Selective mode enabled, but all sub-modes are disabled.")
|
|
};
|
|
|
|
// Exit if third person view is not available
|
|
if (difficultyOption "thirdPersonView" == 0) exitWith {
|
|
WARNING("View Restriction is enabled, but 3rd person is disabled with server difficulty.");
|
|
};
|
|
|
|
// Add Event Handler for changing camera - also happens on spawn
|
|
["cameraView", {
|
|
[_this select 1, cameraOn] call FUNC(changeCamera);
|
|
}] call CBA_fnc_addPlayerEventHandler;
|
|
|
|
// Add Event Hander for exiting and entering a vehicle when on Selective mode - cameraView does not fire on simple enter/exit
|
|
if (XGVAR(mode) == 3) then {
|
|
["vehicle", {
|
|
[cameraView, _this select 1] call FUNC(changeCamera);
|
|
}] call CBA_fnc_addPlayerEventHandler;
|
|
};
|
|
}] call CBA_fnc_addEventHandler;
|