ACE3/addons/grenades/functions
Cyruz143 8eccabbc0a
Grenades - Use fnc_addToInventory (#8016)
* Try and put converted item back in the same container

* Update addons/grenades/functions/fnc_addChangeFuseItemContextMenuOptions.sqf

Co-authored-by: Dystopian <sddex@ya.ru>

* Update addons/grenades/functions/fnc_addChangeFuseItemContextMenuOptions.sqf

Co-authored-by: Dystopian <sddex@ya.ru>

* Less hacky handling of container names

* Return value convention

Co-authored-by: Dystopian <sddex@ya.ru>
2020-12-21 00:15:46 +01:00
..
fnc_addChangeFuseItemContextMenuOptions.sqf Grenades - Use fnc_addToInventory (#8016) 2020-12-21 00:15:46 +01:00
fnc_flare.sqf [WIP] Fix script errors reporting wrong line numbers (#6407) 2018-09-17 14:19:29 -05:00
fnc_flashbangExplosionEH.sqf Grenades - Make flashbang reaction more authentic (#6034) 2020-02-22 21:36:25 +01:00
fnc_flashbangThrownFuze.sqf [WIP] Fix script errors reporting wrong line numbers (#6407) 2018-09-17 14:19:29 -05:00
fnc_incendiary.sqf Grenades - use correct type for cookoff_enabled, check for AI and variable on vehicle (#7634) 2020-04-19 11:30:02 -05:00
fnc_nextMode.sqf [WIP] Fix script errors reporting wrong line numbers (#6407) 2018-09-17 14:19:29 -05:00
fnc_throwGrenade.sqf Add support for N-bangs (#6848) 2019-05-11 23:43:32 -05:00
script_component.hpp First Pass 2015-01-14 03:06:47 -06:00