..
data
Remove collision of bandage litter ( #6495 )
2018-08-11 17:52:26 +01:00
functions
Remove patient treatment animations ( #6524 )
2018-08-12 12:28:48 +01:00
sounds
implement custom treatment sounds
2016-09-29 18:45:18 +02:00
ui /items
Strip medical component ( #6442 )
2018-07-18 19:13:25 +01:00
$PBOPREFIX$
Add first step in medical rewrite
2016-06-30 17:33:29 +02:00
ACE_Medical_Treatment_Actions.hpp
Remove patient treatment animations ( #6524 )
2018-08-12 12:28:48 +01:00
ACE_Medical_Treatment.hpp
Fixed typo
2016-12-14 18:33:36 +01:00
ACE_Settings.hpp
Remove patient treatment animations ( #6524 )
2018-08-12 12:28:48 +01:00
CfgEden.hpp
Fix event name overlap and macros ( #6514 )
2018-08-11 11:40:06 +01:00
CfgEventHandlers.hpp
Enable treatmnet actions
2016-09-18 19:48:49 +02:00
CfgVehicles.hpp
Remove medkit ( #6473 )
2018-07-26 17:14:11 +01:00
CfgWeapons.hpp
Remove medkit ( #6473 )
2018-07-26 17:14:11 +01:00
config.cpp
Fix required addons in medical restructure ( #6441 )
2018-07-18 19:19:28 +01:00
script_component.hpp
Disable debugging ( #6482 )
2018-07-30 00:07:30 +02:00
stringtable.xml
Remove patient treatment animations ( #6524 )
2018-08-12 12:28:48 +01:00
XEH_postInit.sqf
Remove medkit ( #6473 )
2018-07-26 17:14:11 +01:00
XEH_preInit.sqf
Fix body-bag action / cleanup
2016-12-09 21:03:52 -06:00
XEH_PREP.hpp
Remove medkit ( #6473 )
2018-07-26 17:14:11 +01:00
XEH_preStart.sqf
Change split medical in two components
2016-06-13 17:00:56 +02:00