ACE3/addons/sitting/CfgVehicles.hpp
2016-02-24 19:34:03 +01:00

103 lines
3.3 KiB
C++

class CfgVehicles {
class ACE_Module;
class ACE_ModuleSitting: ACE_Module {
author = ECSTRING(common,ACETeam);
category = "ACE";
displayName = CSTRING(ModuleDisplayName);
function = QFUNC(moduleInit);
scope = 2;
isGlobal = 1;
isSingular = 1;
icon = QUOTE(PATHTOF(UI\Icon_Module_Sitting_ca.paa));
class Arguments {
class enable {
displayName = CSTRING(Enable);
description = CSTRING(Enable);
typeName = "BOOL";
defaultValue = 1;
};
};
class ModuleDescription {
description = CSTRING(ModuleDescription);
};
};
class Man;
class CAManBase: Man {
class ACE_SelfActions {
class GVAR(Stand) {
displayName = CSTRING(Stand);
condition = QUOTE(_player call FUNC(canStand));
exceptions[] = {"isNotSitting"};
statement = QUOTE(_player call FUNC(stand));
priority = 0;
icon = PATHTOF(UI\stand_ca.paa);
};
};
};
class ThingX;
// Folding Chair
class Land_CampingChair_V1_F: ThingX {
XEH_ENABLED;
GVAR(canSit) = 1;
GVAR(sitDirection) = 180;
GVAR(sitPosition[]) = {0, -0.1, -0.45};
EGVAR(dragging,canCarry) = 1;
EGVAR(dragging,carryPosition[]) = {0, 0.75, 0.5};
EGVAR(dragging,carryDirection) = 180;
};
// Camping Chair
class Land_CampingChair_V2_F: ThingX {
XEH_ENABLED;
GVAR(canSit) = 1;
GVAR(sitDirection) = 180;
GVAR(sitPosition[]) = {0, -0.1, -0.45};
EGVAR(dragging,canCarry) = 1;
EGVAR(dragging,carryPosition[]) = {0, 0.75, 0.5};
EGVAR(dragging,carryDirection) = 180;
};
class Furniture_base_F;
// Chair (Plastic)
class Land_ChairPlastic_F: Furniture_base_F {
XEH_ENABLED;
GVAR(canSit) = 1;
GVAR(sitDirection) = 90;
GVAR(sitPosition[]) = {0, 0, -0.5};
EGVAR(dragging,canCarry) = 1;
EGVAR(dragging,carryPosition[]) = {0, 0.75, 0.5};
EGVAR(dragging,carryDirection) = 270;
};
// Chair (Wooden)
class Land_ChairWood_F: Furniture_base_F {
XEH_ENABLED;
GVAR(canSit) = 1;
GVAR(sitDirection) = 180;
GVAR(sitPosition[]) = {0, -0.05, 0};
EGVAR(dragging,canCarry) = 1;
EGVAR(dragging,carryPosition[]) = {0, 0.75, 0.5};
EGVAR(dragging,carryDirection) = 180;
};
// Office Chair
class Land_OfficeChair_01_F: Furniture_base_F {
XEH_ENABLED;
GVAR(canSit) = 1;
GVAR(sitDirection) = 180;
GVAR(sitPosition[]) = {0, 0, -0.6};
EGVAR(dragging,canCarry) = 1;
EGVAR(dragging,carryPosition[]) = {0, 0.75, 0.5};
EGVAR(dragging,carryDirection) = 180;
};
// Rattan Chair
class Land_RattanChair_01_F: Furniture_base_F {
XEH_ENABLED;
GVAR(canSit) = 1;
GVAR(sitDirection) = 180;
GVAR(sitPosition[]) = {0, -0.1, -1}; // Z must be -1 due to chair's geometry (magic floating seat point)
EGVAR(dragging,canCarry) = 1;
EGVAR(dragging,carryPosition[]) = {0, 0.75, 0.5};
EGVAR(dragging,carryDirection) = 180;
};
};