mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
cc414de8d1
* Initial commit advanced fatigue * Added animation changes * Fixes, rewrites * Broadcast 3den attribute and fix UBC * Further animation tweaks * Added Eden attribute and CBA settings * Switch to CBA events * Add beautified component name * Rewrites, fixes, tweaks * Move setVars to GVARs * Add setting to disable * Switch to status effect handler for sprint and jog blocking * Add component name * Failsafe for early unit player EH * Removed raised weapon penalty for pistols * Added respawn compatibility * Tweaked side jog animation speed * Added support for virtual load * Added stamina bar * Remove debug flags * Added custom duty factor functions and values * Added structural comments * Disabled CBA settings, added ACE settings * Fixed config * Added readme * Remove leftover debug diag_logs * Improved stringtable
63 lines
2.6 KiB
C++
63 lines
2.6 KiB
C++
class CfgMovesBasic;
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class CfgMovesMaleSdr: CfgMovesBasic {
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class States {
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// Jog speed adjustment: 12km/h
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class AmovPercMstpSlowWrflDnon;
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class AmovPercMrunSlowWrflDf: AmovPercMstpSlowWrflDnon {
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speed = 0.634570;
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};
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class AmovPercMrunSlowWrflDfl: AmovPercMrunSlowWrflDf {
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speed = 0.634570;
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};
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class AmovPercMrunSlowWrflDl: AmovPercMrunSlowWrflDfl {
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speed = 0.691626;
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};
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class AmovPercMrunSlowWrflDr: AmovPercMrunSlowWrflDfl {
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speed = 0.727404;
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};
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// Jog + raised weapon speed adjustment: 13km/h
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class AmovPercMstpSrasWrflDnon;
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class AmovPercMrunSrasWrflDf: AmovPercMstpSrasWrflDnon {
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speed = 0.677068;
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};
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// Tactical Jog animation replacement and speed adjustment: 10km/h
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class AmovPercMwlkSlowWrflDf_ver2;
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class AmovPercMwlkSlowWrflDfl_ver2;
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class AmovPercMtacSlowWrflDf_ver2: AmovPercMwlkSlowWrflDf_ver2 {
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speed = 0.528808;
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file = "\A3\anims_f\Data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDf";
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};
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class AmovPercMtacSlowWrflDfl_ver2: AmovPercMwlkSlowWrflDfl_ver2 {
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speed = 0.528808;
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file = "\A3\anims_f\Data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDfl";
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};
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class AmovPercMtacSlowWrflDfr_ver2: AmovPercMtacSlowWrflDf_ver2 {
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speed = 0.528808;
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file = "\A3\anims_f\Data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDfr";
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};
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class AmovPercMtacSlowWrflDr_ver2: AmovPercMtacSlowWrflDf_ver2 {
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speed = 0.528808;
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file = "\A3\anims_f\Data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDr";
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};
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class AmovPercMtacSlowWrflDl_ver2: AmovPercMtacSlowWrflDf_ver2 {
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speed = 0.528808;
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file = "\A3\anims_f\Data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDl";
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};
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class AmovPercMtacSlowWrflDb_ver2: AmovPercMtacSlowWrflDf_ver2 {
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speed = 0.684541;
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file = "\A3\anims_f\Data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDb";
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soundEdge[] = {0.25,0.5,0.75,1};
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};
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class AmovPercMtacSlowWrflDbl_ver2: AmovPercMtacSlowWrflDb_ver2 {
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speed = 0.684541;
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file = "\A3\anims_f\Data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDbl";
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};
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class AmovPercMtacSlowWrflDbr_ver2: AmovPercMtacSlowWrflDb_ver2 {
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speed = 0.684541;
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file = "\A3\anims_f\Data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDbr";
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};
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};
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};
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