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https://github.com/acemod/ACE3.git
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1d6e07d18f
* Add test class * Add stats mockup * Merge branch 'master' of https://github.com/acemod/ACE3 into arsenalStats * Finish mockup, add basic hide/show logic * Add base for stats * Use CBA EHs for stats to allow 3rd party mods of it * Add handleStats and most of the UI behaviors for stats * Continue work on stats * Add container stats * Add page support for stats * Add text for the ROF stat * Add accuracy in MOA for the accuracy stat * Change accuracy shown number to 1 decimal instead of 2 * Add MIL in the dispersion stat text * Change stats layout, remove dummy text strings * Add some AB stats * Remove last test string * Replace configExtremes by normal lookup where it's relevant * Add "undefined value" string when AB stat isn't present Mostly for laucnhers * Fix typo in preInit * Change drag model stat to ballistic coef * Fix issue with unused stats, change text to white when bar is present * Rewrite some part of handleStats Reason: add support for conditions, less redundant code, less reasons for dedmen to emasculate me * Re-add _hideUnusedFnc, handle empty stats arrays * Pass args to stat conditions, add test condition stat * Add hearing related stats * Remove the padding between stats and the stat bar / text * Add strings for stats * Change stats window to fit baer's suggestion * Algin the close stats button, add missing strings * Finish code review * Add missing newline * Remove duplicate strings * Add explosive range stat * Use proper string for the explo range stat * Fix capitalization for ctrlParent * Fix conditional stats blocking other stats * Add better integration for ballistics, hearing and explosive stats * Replace the private array in handleStat by params * Add backblast stats * Add backblast stat strings * Add flashlight map color and g-force reduction stats * Shorten preInit * Change stats close button to fit arsenal design * Improve stats page indicator look * Rework how stats are stored and retrieved * Remove args config entry, add priority entry, add vanilla weapon stats * Add vanilla container stats * Remove some lines in preInit * Add ballistics stats * Add hearing stats * Remove uneeded config entries * Add explosive range stat * Add backblast stats * Add spaces after semicolons in statements To make JJ happy because I don't care. * Add flashlights map color stat * Add gforce reduction stat FINALLY FUCKING DONE * Fix headers for the new stats funcs * Add add / remove stat API * Fix typo in removeStat header * Remove uneeded inline func * Clean up add / remove stat * Move all CfgACEArsenalStats entries to their own file * Replace STR_ACE_Ballistics_statAmmo by a BI string * Add script profiler related macro and code * Use the highest ballistic coef instead of first one defined * Add support for future ammo displayname * Add ACE_standardAtmosphere for ballistic coef * Add mag muzzle velocity stat * Add weapon muzzle velocity stat * Add comment explaining the ENABLE_PERF_PROFILING macro * Change cfgACEArsenalStats to ACE_Arsenal_Stats * Make JJ less pissy about spaces around = * Fix indentation in weaponMuzzleVelocity, use param * Use GVAR and EGVAR when appropriate * Prefix all stats except the base class * Fix Merge * Fix aspect ratio scaling of stats panel * Minor fixes
320 lines
11 KiB
Plaintext
320 lines
11 KiB
Plaintext
/*
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* Author: Alganthe
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* Handles the stats control group
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*
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* Arguments:
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* 0: Arsenal display <DISPLAY>
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* 1: Current panel control <CONTROL>
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* 2: Current panel selection <SCALAR>
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* 3: Item config entry <CONFIG>
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*
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* Return Value:
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* None
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*
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* Public: No
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*/
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#include "script_component.hpp"
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#include "..\defines.hpp"
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#ifdef ENABLE_PERF_PROFILING
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private _scopeHandleStats = createProfileScope QFUNC(handleStats);
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#endif
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params ["_display", "_control", "_curSel", "_itemCfg"];
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private _statsBoxCtrl = _display displayCtrl IDC_statsBox;
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private _statsPreviousPageCtrl = _display displayCtrl IDC_statsPreviousPage;
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private _statsNextPageCtrl = _display displayCtrl IDC_statsNextPage;
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private _statsCurrentPageCtrl = _display displayCtrl IDC_statsCurrentPage;
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private _hideUnusedFnc = {
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params ["_numbers"];
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{
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private _statsTitleCtrl = _display displayCtrl (5101 + ((_x - 1) * 4));
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private _statsTitleIDC = ctrlIDC _statsTitleCtrl;
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private _statsBackgroundCtrl = _display displayCtrl (_statsTitleIDC + 1);
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private _statsBarCtrl = _display displayCtrl (_statsTitleIDC + 2);
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private _statsTextCtrl = _display displayCtrl (_statsTitleIDC + 3);
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{
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_x ctrlSetFade 1;
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_x ctrlCommit 0;
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} forEach [
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_statsTitleCtrl,
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_statsBackgroundCtrl,
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_statsBarCtrl,
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_statsTextCtrl
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];
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} forEach _numbers;
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};
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if !(isNil "_itemCfg") then {
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private _handleStatsFnc = {
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params ["_statsIndex", "_leftPanel"];
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// Get the proper list and page
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if (_leftPanel) then {
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[true, (uiNamespace getVariable QGVAR(statsListLeftPanel)) select _statsIndex, GVAR(statsPagesLeft) select _statsIndex]
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} else {
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[false, (uiNamespace getVariable QGVAR(statsListRightPanel)) select _statsIndex, GVAR(statsPagesRight) select _statsIndex]
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} params ["_isLeftPanel", "_statsArray", "_currentPage"];
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private _statsList = _statsArray select _currentPage;
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private _statsCount = 0;
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// Handle titles, bars and text
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_statsList = _statsList select [0, 5];
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if !(_statsList isEqualTo []) then {
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{
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_x params ["_ID", "_configEntry", "_title", "_bools", "_statements"];
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_bools params ["_showBar", "_showText"];
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_statements params [["_barStatement", {}, [{}]], ["_textStatement", {}, [{}]], ["_condition", {true}, [{}]]];
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private _statsTitleCtrl = _display displayCtrl (5101 + _forEachIndex * 4);
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private _statsTitleIDC = ctrlIDC _statsTitleCtrl;
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private _statsBackgroundCtrl = _display displayCtrl (_statsTitleIDC + 1);
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private _statsBarCtrl = _display displayCtrl (_statsTitleIDC + 2);
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private _statsTextCtrl = _display displayCtrl (_statsTitleIDC + 3);
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_statsCount = _statsCount + 1;
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_statsTitleCtrl ctrlSetText _title;
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_statsTitleCtrl ctrlSetFade 0;
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// Handle bars
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if (_showBar) then {
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_statsBarCtrl progressSetPosition ([_configEntry, _itemCfg] call _barStatement);
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_statsBackgroundCtrl ctrlSetFade 0;
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_statsBarCtrl ctrlSetFade 0;
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} else {
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_statsBackgroundCtrl ctrlSetFade 1;
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_statsBarCtrl ctrlSetFade 1;
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};
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// Handle text entries
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if (_showText) then {
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private _textStatementResult = [_configEntry, _itemCfg] call _textStatement;
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if (_textStatementResult isEqualtype "") then {
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_statsTextCtrl ctrlSetText _textStatementResult;
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} else {
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_statsTextCtrl ctrlSetText (str _textStatementResult);
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};
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_statsTextCtrl ctrlSetTextColor ([[1,1,1,1], [0,0,0,1]] select (_showBar));
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_statsTextCtrl ctrlSetFade 0;
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} else {
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_statsTextCtrl ctrlSetFade 1;
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};
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{
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_x ctrlCommit 0;
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} forEach [
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_statsTitleCtrl,
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_statsBackgroundCtrl,
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_statsBarCtrl,
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_statsTextCtrl
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];
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} forEach (_statsList select {
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_x params ["_ID","_configEntry", "_title", "_bools", "_statements"];
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_statements params [["_barStatement", {}, [{}]], ["_textStatement", {}, [{}]], ["_condition", {true}, [{}]]];
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([_configEntry, _itemCfg] call _condition)
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});
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};
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// Resize the window
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switch (_statsCount) do {
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case 0: {
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[[1, 2, 3, 4, 5]] call _hideUnusedFnc;
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_statsBoxCtrl ctrlSetPosition [
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(0.5 - WIDTH_TOTAL / 2) + WIDTH_GAP,
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safezoneY + 1.8 * GRID_H,
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47 * GRID_W,
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11 * GRID_H
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];
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_statsBoxCtrl ctrlCommit 0;
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};
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case 1: {
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[[2, 3, 4, 5]] call _hideUnusedFnc;
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_statsBoxCtrl ctrlSetPosition [
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(0.5 - WIDTH_TOTAL / 2) + WIDTH_GAP,
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safezoneY + 1.8 * GRID_H,
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47 * GRID_W,
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15 * GRID_H
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];
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_statsBoxCtrl ctrlCommit 0;
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};
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case 2: {
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[[3, 4, 5]] call _hideUnusedFnc;
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_statsBoxCtrl ctrlSetPosition [
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(0.5 - WIDTH_TOTAL / 2) + WIDTH_GAP,
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safezoneY + 1.8 * GRID_H,
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47 * GRID_W,
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25 * GRID_H
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];
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_statsBoxCtrl ctrlCommit 0;
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};
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case 3: {
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[[4, 5]] call _hideUnusedFnc;
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_statsBoxCtrl ctrlSetPosition [
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(0.5 - WIDTH_TOTAL / 2) + WIDTH_GAP,
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safezoneY + 1.8 * GRID_H,
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47 * GRID_W,
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35 * GRID_H
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];
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_statsBoxCtrl ctrlCommit 0;
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};
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case 4: {
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[[5]] call _hideUnusedFnc;
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_statsBoxCtrl ctrlSetPosition [
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(0.5 - WIDTH_TOTAL / 2) + WIDTH_GAP,
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safezoneY + 1.8 * GRID_H,
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47 * GRID_W,
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45 * GRID_H
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];
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_statsBoxCtrl ctrlCommit 0;
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};
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case 5: {
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_statsBoxCtrl ctrlSetPosition [
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(0.5 - WIDTH_TOTAL / 2) + WIDTH_GAP,
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safezoneY + 1.8 * GRID_H,
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47 * GRID_W,
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55 * GRID_H
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];
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_statsBoxCtrl ctrlCommit 0;
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};
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};
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GVAR(statsInfo) = [_isLeftPanel, _statsIndex, _control, _curSel, _itemCfg];
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// Toggle page buttons
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_statsPreviousPageCtrl ctrlEnable !(_currentPage == 0);
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_statsNextPageCtrl ctrlEnable !(_currentPage + 1 >= count _statsArray);
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_statsCurrentPageCtrl ctrlSetText ([localize LSTRING(page), str (_currentPage + 1)] joinString " ");
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{
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_x ctrlSetFade 0;
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_x ctrlCommit 0;
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} forEach [
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_statsPreviousPageCtrl,
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_statsNextPageCtrl,
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_statsCurrentPageCtrl
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];
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};
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if (ctrlIDC _control == IDC_leftTabContent) then {
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switch (GVAR(currentLeftPanel)) do {
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case IDC_buttonPrimaryWeapon: {
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[0, true] call _handleStatsFnc;
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};
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case IDC_buttonHandgun: {
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[1, true] call _handleStatsFnc;
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};
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case IDC_buttonSecondaryWeapon: {
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[2, true] call _handleStatsFnc;
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};
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case IDC_buttonUniform: {
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[3, true] call _handleStatsFnc;
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};
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case IDC_buttonVest: {
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[4, true] call _handleStatsFnc;
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};
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case IDC_buttonBackpack: {
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[5, true] call _handleStatsFnc;
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};
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case IDC_buttonHeadgear: {
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[6, true] call _handleStatsFnc;
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};
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case IDC_buttonGoggles: {
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[7, true] call _handleStatsFnc;
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};
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case IDC_buttonNVG: {
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[8, true] call _handleStatsFnc;
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};
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case IDC_buttonBinoculars: {
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[9, true] call _handleStatsFnc;
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};
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case IDC_buttonMap: {
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[10, true] call _handleStatsFnc;
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};
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case IDC_buttonGPS: {
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[11, true] call _handleStatsFnc;
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};
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case IDC_buttonRadio: {
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[12, true] call _handleStatsFnc;
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};
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case IDC_buttonCompass: {
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[13, true] call _handleStatsFnc;
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};
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case IDC_buttonWatch: {
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[14, true] call _handleStatsFnc;
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};
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case IDC_buttonFace: {
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[15, true] call _handleStatsFnc;
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};
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case IDC_buttonVoice: {
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[16, true] call _handleStatsFnc;
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};
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case IDC_buttonInsigna: {
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[17, true] call _handleStatsFnc;
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};
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};
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} else {
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switch (GVAR(currentRightPanel)) do {
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case IDC_buttonOptic: {
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[0, false] call _handleStatsFnc;
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};
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case IDC_buttonItemAcc: {
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[1, false] call _handleStatsFnc;
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};
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case IDC_buttonMuzzle: {
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[2, false] call _handleStatsFnc;
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};
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case IDC_buttonBipod: {
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[3, false] call _handleStatsFnc;
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};
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case IDC_buttonCurrentMag;
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case IDC_buttonCurrentMag2;
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case IDC_buttonMag;
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case IDC_buttonMagALL: {
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[4, false] call _handleStatsFnc;
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};
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case IDC_buttonThrow: {
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[5, false] call _handleStatsFnc;
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};
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case IDC_buttonPut: {
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[6, false] call _handleStatsFnc;
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};
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case IDC_buttonMisc: {
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[7, false] call _handleStatsFnc;
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};
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};
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};
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} else {
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[[1, 2, 3, 4, 5]] call _hideUnusedFnc;
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_statsBoxCtrl ctrlSetPosition [
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(0.5 - WIDTH_TOTAL / 2) + WIDTH_GAP,
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safezoneY + 1.8 * GRID_H,
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47 * GRID_W,
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11 * GRID_H
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];
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_statsBoxCtrl ctrlCommit 0;
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{
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_x ctrlSetFade 1;
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_x ctrlCommit 0;
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} forEach [
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_statsPreviousPageCtrl,
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_statsNextPageCtrl,
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_statsCurrentPageCtrl
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];
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};
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