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e2ac18a05d
* advanced_ballistics * advanced_fatigue * advanced_throwing * ai * aircraft * arsenal * atragmx * attach * backpacks * ballistics * captives * cargo * chemlights * common * concertina_wire * cookoff * dagr * disarming * disposable * dogtags * dragging * explosives * fastroping * fcs * finger * frag * gestures * gforces * goggles * grenades * gunbag * hearing * hitreactions * huntir * interact_menu * interaction * inventory * kestrel4500 * laser * laserpointer * logistics_uavbattery * logistics_wirecutter * magazinerepack * map * map_gestures * maptools * markers * medical * medical_ai * medical_blood * medical_menu * microdagr * minedetector * missileguidance * missionmodules * mk6mortar * modules * movement * nametags * nightvision * nlaw * optics * optionsmenu * overheating * overpressure * parachute * pylons * quickmount * rangecard * rearm * recoil * refuel * reload * reloadlaunchers * repair * respawn * safemode * sandbag * scopes * slideshow * spectator * spottingscope * switchunits * tacticalladder * tagging * trenches * tripod * ui * vector * vehiclelock * vehicles * viewdistance * weaponselect * weather * winddeflection * yardage450 * zeus * arsenal defines.hpp * optionals * DEBUG_MODE_FULL 1 * DEBUG_MODE_FULL 2 * Manual fixes * Add SQF Validator check for #include after block comment * explosives fnc_openTimerUI * fix uniqueItems
80 lines
2.6 KiB
Plaintext
80 lines
2.6 KiB
Plaintext
#include "script_component.hpp"
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/*
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* Author: Ruthberg
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* Updates the gun ammo data fields
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*
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* Arguments:
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* None
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*
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* Return Value:
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* None
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*
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* Example:
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* call ace_atragmx_fnc_update_gun_ammo_data
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*
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* Public: No
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*/
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ctrlSetFocus ((uiNamespace getVariable "ATragMX_Display") displayCtrl 12008);
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if (GVAR(currentUnit) != 2) then {
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ctrlSetText [120000, Str(Round((GVAR(workingMemory) select 5) / 2.54 * 100) / 100)];
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} else {
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ctrlSetText [120000, Str(Round((GVAR(workingMemory) select 5) * 100) / 100)];
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};
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if (GVAR(currentUnit) != 2) then {
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ctrlSetText [120010, Str(Round((GVAR(workingMemory) select 12) * 15.4323584))];
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} else {
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ctrlSetText [120010, Str(Round((GVAR(workingMemory) select 12) * 10) / 10)];
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};
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if (GVAR(currentUnit) != 2) then {
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ctrlSetText [120020, Str(Round((GVAR(workingMemory) select 13) / 10 / 2.54 * 1000) / 1000)];
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} else {
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ctrlSetText [120020, Str(Round((GVAR(workingMemory) select 13) / 10 * 1000) / 1000)];
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};
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if (missionNamespace getVariable [QEGVAR(advanced_ballistics,enabled), false]) then {
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ctrlSetText [120030, Str(Round((GVAR(workingMemory) select 15) * 1000) / 1000)];
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} else {
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ctrlSetText [120030, Str(Round((GVAR(workingMemory) select 4) * -1000 * 1000) / 1000)];
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};
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if (GVAR(currentUnit) != 2) then {
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ctrlSetText [120040, Str(Round((GVAR(workingMemory) select 14) / 2.54 * 10) / 10)];
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} else {
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ctrlSetText [120040, Str(Round((GVAR(workingMemory) select 14) * 100) / 100)];
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};
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if (GVAR(currentUnit) != 2) then {
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ctrlSetText [120050, Str(Round((GVAR(workingMemory) select 1) * 3.2808399))];
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} else {
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ctrlSetText [120050, Str(Round(GVAR(workingMemory) select 1))];
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};
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if (GVAR(currentUnit) == 1) then {
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ctrlSetText [120060, Str(Round((GVAR(workingMemory) select 2) * 1.0936133))];
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} else {
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ctrlSetText [120060, Str(Round(GVAR(workingMemory) select 2))];
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};
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if (GVAR(currentUnit) == 0) then {
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ctrlSetText [120061, "*"];
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} else {
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ctrlSetText [120061, ""];
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};
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if (GVAR(currentUnit) == 2) then {
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ctrlSetText [12000, "Bore (cm)"];
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ctrlSetText [12001, "Bullet Weight (grams)"];
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ctrlSetText [12002, "Bullet Diam (cm)"];
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ctrlSetText [12004, "Rifle Twist (cm/trn)"];
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ctrlSetText [12005, "Muzzle Velocity (m/s)"];
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} else {
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ctrlSetText [12000, "Bore (inches)"];
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ctrlSetText [12001, "Bullet Weight (grains)"];
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ctrlSetText [12002, "Bullet Diam (inches)"];
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ctrlSetText [12004, "Rifle Twist (in/trn)"];
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ctrlSetText [12005, "Muzzle Velocity (feet/sec)"];
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};
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if (GVAR(currentUnit) == 1) then {
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ctrlSetText [12006, "Zero Range (yards)"];
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} else {
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ctrlSetText [12006, "Zero Range (meters)"];
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};
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