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163d750a0d
* use forceUnicode * Update fnc_attributeAddItems.sqf * Update fnc_handleSearchbar.sqf
185 lines
6.8 KiB
Plaintext
185 lines
6.8 KiB
Plaintext
#include "..\script_component.hpp"
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#include "..\defines.hpp"
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/*
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* Author: Alganthe, johnb43
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* Handles keyboard inputs inside the searchbars text boxes.
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*
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* Arguments:
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* 0: Arsenal display <DISPLAY>
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* 1: Searchbar control <CONTROL>
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* 2: Animate panel refresh <BOOL> (default: true)
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*
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* Return Value:
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* None
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*
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* Public: No
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*/
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params ["_display", "_control", ["_animate", true]];
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forceUnicode 0; // handle non-ANSI characters
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private _searchString = ctrlText _control;
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private _searchPattern = "";
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if (_searchString != "") then {
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_searchPattern = _searchString call EFUNC(common,escapeRegex);
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_searchPattern = ".*?" + (_searchPattern splitString " " joinString ".*?") + ".*?/io";
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};
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// Right panel search bar
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if ((ctrlIDC _control) == IDC_rightSearchbar) then {
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// Don't refill if there is no need
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if (GVAR(lastSearchTextRight) != "" && {(_searchString find GVAR(lastSearchTextRight)) != 0}) then {
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[_display, _display displayCtrl GVAR(currentRightPanel), _animate] call FUNC(fillRightPanel);
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};
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GVAR(lastSearchTextRight) = _searchString;
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// If nothing searched, quit here
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if (_searchPattern == "") exitWith {};
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private _rightPanelState = GVAR(currentLeftPanel) in [IDC_buttonPrimaryWeapon, IDC_buttonHandgun, IDC_buttonSecondaryWeapon, IDC_buttonBinoculars];
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private _rightPanelCtrl = [_display displayCtrl IDC_rightTabContentListnBox, _display displayCtrl IDC_rightTabContent] select _rightPanelState;
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// If right panel selection is weapons or binoculars
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if (_rightPanelState) then {
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// Get the currently selected item in panel
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private _selectedItemIndex = lbCurSel _rightPanelCtrl;
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private _selectedItem = "";
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// If something is selected, save it
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if (_selectedItemIndex != -1) then {
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_selectedItem = _rightPanelCtrl lbText _selectedItemIndex;
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};
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private _currentDisplayName = "";
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private _currentClassname = "";
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// Go through all items in panel and see if they need to be deleted or not
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for "_lbIndex" from (lbSize _rightPanelCtrl) - 1 to 0 step -1 do {
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_currentDisplayName = _rightPanelCtrl lbText _lbIndex;
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_currentClassname = _rightPanelCtrl lbData _lbIndex;
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// Remove item in panel if it doesn't match search, skip otherwise
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if ((_currentDisplayName == "") || {!(_currentDisplayName regexMatch _searchPattern) && {!(_currentClassname regexMatch _searchPattern)}}) then {
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_rightPanelCtrl lbDelete _lbIndex;
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};
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};
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// Try to select previously selected item again, otherwise select nothing
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if (_selectedItemIndex != -1) then {
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private _index = -1;
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// Try to find previously selected item in panel
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for "_lbIndex" from 0 to (lbSize _rightPanelCtrl) - 1 do {
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if ((_rightPanelCtrl lbText _lbIndex) == _selectedItem) exitWith {
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_index = _lbIndex;
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};
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};
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// Select old item if found, otherwise don't select anything
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_rightPanelCtrl lbSetCurSel _index;
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} else {
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_rightPanelCtrl lbSetCurSel -1;
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};
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} else {
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// Get the currently selected item in panel
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private _selectedItemIndex = lnbCurSelRow _rightPanelCtrl;
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private _selectedItem = "";
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// If something is selected, save it
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if (_selectedItemIndex != -1) then {
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_selectedItem = _rightPanelCtrl lnbText [_selectedItemIndex, 1];
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};
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private _currentDisplayName = "";
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private _currentClassname = "";
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// Go through all items in panel and see if they need to be deleted or not
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for "_lbIndex" from (lnbSize _rightPanelCtrl select 0) - 1 to 0 step -1 do {
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_currentDisplayName = _rightPanelCtrl lnbText [_lbIndex, 1];
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_currentClassname = _rightPanelCtrl lnbData [_lbIndex, 0];
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// Remove item in panel if it doesn't match search, skip otherwise
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if ((_currentDisplayName == "") || {!(_currentDisplayName regexMatch _searchPattern) && {!(_currentClassname regexMatch _searchPattern)}}) then {
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_rightPanelCtrl lnbDeleteRow _lbIndex;
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};
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};
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// Try to select previously selected item again, otherwise select nothing
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if (_selectedItemIndex != -1) then {
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private _index = -1;
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// Try to find previously selected item in panel
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for "_lbIndex" from 0 to (lnbSize _rightPanelCtrl select 0) - 1 do {
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if ((_rightPanelCtrl lnbText [_lbIndex, 1]) == _selectedItem) exitWith {
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_index = _lbIndex;
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};
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};
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// Select old item if found, otherwise don't select anything
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_rightPanelCtrl lnbSetCurSelRow _index;
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} else {
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_rightPanelCtrl lnbSetCurSelRow -1;
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};
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};
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[_display, nil, nil, configNull] call FUNC(itemInfo);
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} else {
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// Left panel search bar
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// Don't refill if there is no need
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if (GVAR(lastSearchTextLeft) != "" && {(_searchString find GVAR(lastSearchTextLeft)) != 0}) then {
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[_display, _display displayCtrl GVAR(currentLeftPanel), _animate] call FUNC(fillLeftPanel);
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};
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GVAR(lastSearchTextLeft) = _searchString;
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// If nothing searched, quit here
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if (_searchPattern == "") exitWith {};
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private _leftPanelCtrl = _display displayCtrl IDC_leftTabContent;
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// Get the currently selected item in panel
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private _selectedItemIndex = lbCurSel _leftPanelCtrl;
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private _selectedItem = "";
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// If something is selected, save it
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if (_selectedItemIndex != -1) then {
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_selectedItem = _leftPanelCtrl lbText _selectedItemIndex;
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};
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private _currentDisplayName = "";
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private _currentClassname = "";
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// Go through all items in panel and see if they need to be deleted or not
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for "_lbIndex" from (lbSize _leftPanelCtrl) - 1 to 0 step -1 do {
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_currentDisplayName = _leftPanelCtrl lbText _lbIndex;
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_currentClassname = _leftPanelCtrl lbData _lbIndex;
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// Remove item in panel if it doesn't match search, skip otherwise
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if ((_currentDisplayName == "") || {!(_currentDisplayName regexMatch _searchPattern) && {!(_currentClassname regexMatch _searchPattern)}}) then {
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_leftPanelCtrl lbDelete _lbIndex;
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};
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};
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// Try to select previously selected item again, otherwise select nothing
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if (_selectedItemIndex != -1) then {
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private _index = -1;
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for "_lbIndex" from 0 to (lbSize _leftPanelCtrl) - 1 do {
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if ((_leftPanelCtrl lbText _lbIndex) == _selectedItem) exitWith {
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_index = _lbIndex;
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};
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};
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_leftPanelCtrl lbSetCurSel _index;
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} else {
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_leftPanelCtrl lbSetCurSel -1;
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};
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[_display, nil, nil, configNull] call FUNC(itemInfo);
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};
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// Reset unicode flag
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forceUnicode -1;
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