ACE3/addons/frag
2015-04-14 00:41:19 -07:00
..
data/icon Dragon, lasers, air_hud and javelin code. 2015-01-11 10:24:19 -08:00
functions Explosive reflection, enabled on all frag rounds. 2015-04-14 00:41:19 -07:00
$PBOPREFIX$ Dragon, lasers, air_hud and javelin code. 2015-01-11 10:24:19 -08:00
CfgAmmo.hpp Explosive reflection, enabled on all frag rounds. 2015-04-14 00:41:19 -07:00
CfgAmmoReflections.hpp Explosive reflection, enabled on all frag rounds. 2015-04-14 00:41:19 -07:00
CfgEventhandlers.hpp Cleaning up of all tabs in source code files. 2015-04-06 09:22:43 -07:00
CfgVehicles.hpp Dragon, lasers, air_hud and javelin code. 2015-01-11 10:24:19 -08:00
config.cpp sorting out required addons for modularity 2015-04-09 13:23:29 +02:00
README.md Create README.md 2015-01-26 13:46:21 +01:00
script_component.hpp Cleaning up of all tabs in source code files. 2015-04-06 09:22:43 -07:00
stringtable.xml Merge https://github.com/gienkov/ACE3 into polish-merge 2015-04-13 13:00:59 +02:00
XEH_post_init.sqf Cleaning up of all tabs in source code files. 2015-04-06 09:22:43 -07:00
XEH_pre_Init.sqf Explosive reflection, enabled on all frag rounds. 2015-04-14 00:41:19 -07:00

ace_frag

Shrapnel system for explosives.

Maintainers

The people responsible for merging changes to this component or answering potential questions.