ACE3/addons/switchunits/ACE_Settings.hpp
2016-05-07 22:14:56 +02:00

43 lines
1.3 KiB
C++

class ACE_Settings {
class GVAR(enableSwitchUnits) {
value = 0;
typeName = "BOOL";
};
class GVAR(switchToWest) {
displayName = CSTRING(SwitchToWest_DisplayName);
description = CSTRING(SwitchToWest_Description);
value = 0;
typeName = "BOOL";
};
class GVAR(switchToEast) {
displayName = CSTRING(SwitchToEast_DisplayName);
description = CSTRING(SwitchToEast_Description);
value = 0;
typeName = "BOOL";
};
class GVAR(switchToIndependent) {
displayName = CSTRING(SwitchToIndependent_DisplayName);
description = CSTRING(SwitchToIndependent_Description);
value = 0;
typeName = "BOOL";
};
class GVAR(switchToCivilian) {
displayName = CSTRING(SwitchToCivilian_DisplayName);
description = CSTRING(SwitchToCivilian_Description);
value = 0;
typeName = "BOOL";
};
class GVAR(enableSafeZone) {
displayName = CSTRING(EnableSafeZone_DisplayName);
description = CSTRING(EnableSafeZone_Description);
value = 1;
typeName = "BOOL";
};
class GVAR(safeZoneRadius) {
displayName = CSTRING(SafeZoneRadius_DisplayName);
description = CSTRING(SafeZoneRadius_Description);
value = 100;
typeName = "SCALAR";
};
};