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41e1b25397
* Turn on nozzle after connection * Remove some superflous progress bars * Handle tempFuel var * Handle conflicts 2: conflict harder * Remove duplicate code
24 lines
524 B
Plaintext
24 lines
524 B
Plaintext
/*
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* Author: GitHawk
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* Turn on a fuel nozzle.
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*
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* Arguments:
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* 0: Unit <OBJECT>
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* 1: Nozzle <OBJECT>
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*
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* Return Value:
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* None
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*
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* Example:
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* [player, nozzle] call ace_refuel_fnc_turnOn
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*
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* Public: No
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*/
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#include "script_component.hpp"
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params [["_unit", objNull, [objNull]], ["_nozzle", objNull, [objNull]]];
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_nozzle setVariable [QGVAR(lastTickMissionTime), CBA_missionTime];
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_nozzle setVariable [QGVAR(isRefueling), true, true];
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[LSTRING(Hint_Started), 1.5, _unit] call EFUNC(common,displayTextStructured);
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