mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
69 lines
2.0 KiB
Plaintext
69 lines
2.0 KiB
Plaintext
/**
|
|
* fn_healLocal.sqf
|
|
* @Descr: N/A
|
|
* @Author: Glowbal
|
|
*
|
|
* @Arguments: []
|
|
* @Return:
|
|
* @PublicAPI: false
|
|
*/
|
|
|
|
#include "script_component.hpp"
|
|
|
|
private ["_unit", "_caller", "_allUsedMedication"];
|
|
_unit = _this select 0;
|
|
_caller = _this select 1;
|
|
|
|
if (alive _unit) exitwith {
|
|
|
|
_unit setVariable [QGVAR(pain), 0, true];
|
|
_unit setVariable [QGVAR(morphine), 0, true];
|
|
_unit setVariable [QGVAR(bloodVolume), 100, true];
|
|
|
|
// tourniquets
|
|
_unit setvariable [QGVAR(tourniquets), [0,0,0,0,0,0], true];
|
|
|
|
// wounds and injuries
|
|
_unit setvariable [QGVAR(openWounds), [], true];
|
|
_unit setVariable [QGVAR(internalWounds), [], true];
|
|
|
|
// vitals
|
|
_unit setVariable [QGVAR(heartRate), 80];
|
|
_unit setvariable [QGVAR(heartRateAdjustments), []];
|
|
_unit setvariable [QGVAR(bloodPressure), [80, 120]];
|
|
_unit setVariable [QGVAR(peripheralResistance), 100];
|
|
|
|
// fractures
|
|
_unit setVariable [QGVAR(fractures), []];
|
|
|
|
// IVs
|
|
_unit setVariable [QGVAR(salineIVVolume), 0];
|
|
_unit setVariable [QGVAR(plasmaIVVolume), 0];
|
|
_unit setVariable [QGVAR(bloodIVVolume), 0];
|
|
|
|
// damage storage
|
|
_unit setvariable [QGVAR(bodyPartStatus), [0,0,0,0,0,0], true];
|
|
|
|
// airway
|
|
_unit setvariable [QGVAR(airwayStatus), 1000, true];
|
|
_unit setVariable [QGVAR(airwayOccluded), false, true];
|
|
_unit setvariable [QGVAR(airwayCollapsed), false, true];
|
|
|
|
// generic medical admin
|
|
_unit setvariable [QGVAR(addedToUnitLoop), false, true];
|
|
_unit setvariable [QGVAR(inCardiacArrest), false, true];
|
|
_unit setVariable ["ACE_isUnconscious", false, true];
|
|
_unit setvariable [QGVAR(hasLostBlood), false, true];
|
|
_unit setvariable [QGVAR(isBleeding), false, true];
|
|
_unit setvariable [QGVAR(hasPain), false, true];
|
|
|
|
// medication
|
|
_allUsedMedication = _unit getVariable [QGVAR(allUsedMedication), []];
|
|
{
|
|
_unit setvariable [_x select 0, nil];
|
|
}foreach _allUsedMedication;
|
|
|
|
// Resetting damage
|
|
_unit setDamage 0;
|
|
};
|