ACE3/addons/vector/functions/fnc_getDirection.sqf
Dedmen Miller e2ac18a05d [WIP] Fix script errors reporting wrong line numbers (#6407)
* advanced_ballistics

* advanced_fatigue

* advanced_throwing

* ai

* aircraft

* arsenal

* atragmx

* attach

* backpacks

* ballistics

* captives

* cargo

* chemlights

* common

* concertina_wire

* cookoff

* dagr

* disarming

* disposable

* dogtags

* dragging

* explosives

* fastroping

* fcs

* finger

* frag

* gestures

* gforces

* goggles

* grenades

* gunbag

* hearing

* hitreactions

* huntir

* interact_menu

* interaction

* inventory

* kestrel4500

* laser

* laserpointer

* logistics_uavbattery

* logistics_wirecutter

* magazinerepack

* map

* map_gestures

* maptools

* markers

* medical

* medical_ai

* medical_blood

* medical_menu

* microdagr

* minedetector

* missileguidance

* missionmodules

* mk6mortar

* modules

* movement

* nametags

* nightvision

* nlaw

* optics

* optionsmenu

* overheating

* overpressure

* parachute

* pylons

* quickmount

* rangecard

* rearm

* recoil

* refuel

* reload

* reloadlaunchers

* repair

* respawn

* safemode

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* scopes

* slideshow

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* switchunits

* tacticalladder

* tagging

* trenches

* tripod

* ui

* vector

* vehiclelock

* vehicles

* viewdistance

* weaponselect

* weather

* winddeflection

* yardage450

* zeus

* arsenal defines.hpp

* optionals

* DEBUG_MODE_FULL 1

* DEBUG_MODE_FULL 2

* Manual fixes

* Add SQF Validator check for #include after block comment

* explosives fnc_openTimerUI

* fix uniqueItems
2018-09-17 14:19:29 -05:00

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#include "script_component.hpp"
/*
* Author: commy2
*
*
* Arguments:
* None
*
* Return Value:
* Array <ARRAY>
*
* Example:
* call ace_vector_fnc_getDirection
*
* Public: No
*/
/*
disableSerialization;
private _dlgVector = GETUVAR(ACE_dlgVector, displayNull);
[
round parseNumber ctrlText (_dlgVector displayCtrl 156),
round parseNumber ctrlText (_dlgVector displayCtrl 182)
]
*/
#define MAX_ABSINCLINATION 45
private _position = ATLToASL positionCameraToWorld [0,0,0];
private _direction = ATLToASL positionCameraToWorld [0,0,1];
private _azimuth = ((_direction select 0) - (_position select 0)) atan2 ((_direction select 1) - (_position select 1));
private _inclination = asin ((_direction select 2) - (_position select 2));
if (_azimuth < 0) then {_azimuth = _azimuth + 360};
if (abs _inclination > MAX_ABSINCLINATION) then {_inclination = -1000};
[_azimuth, _inclination]