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https://github.com/acemod/ACE3.git
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33602df517
* vector IV updates * vector IV updates * compat cba optics and vector scripts * hide periphery * reticle texture for 7x magnification * vector display config * idc macros, fix illum mode * add radblur effect when using optic * hide zeroing control * delete a broken config entry * fix horizontal and vertical distance mode * set REQUIRED_CBA_VERSION to 3.11.2
48 lines
1.1 KiB
Plaintext
48 lines
1.1 KiB
Plaintext
#include "script_component.hpp"
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/*
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* Author: commy2
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*
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*
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* Arguments:
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* 0: Enable illumination <BOOL>
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*
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* Return Value:
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* None
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*
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* Example:
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* [true] call ace_vector_fnc_illuminate
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*
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* Public: No
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*/
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disableSerialization;
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private _dlgVector = GETUVAR(ACE_dlgVector,displayNull);
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if (_this select 0) then {
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{
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private _control = _dlgVector displayCtrl _x;
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private _string = ctrlText _control;
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private _index = _string find ".paa";
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if (_index != -1 && {_string find "_illum.paa" == -1}) then {
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_string = toArray _string;
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_string resize _index;
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_control ctrlSetText format ["%1_illum.paa", toString _string];
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};
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} forEach ILLUM_CONTROLS;
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} else {
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{
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private _control = _dlgVector displayCtrl _x;
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private _string = ctrlText _control;
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private _index = _string find "_illum.paa";
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if (_index != -1) then {
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_string = toArray _string;
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_string resize _index;
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_control ctrlSetText format ["%1.paa", toString _string];
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};
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} forEach ILLUM_CONTROLS;
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};
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