ACE3/addons/vector/functions/fnc_showRelativeAzimuthDistance.sqf
commy2 33602df517 Vector - New reticle using CBA scripted optics (#6981)
* vector IV updates

* vector IV updates

* compat cba optics and vector scripts

* hide periphery

* reticle texture for 7x magnification

* vector display config

* idc macros, fix illum mode

* add radblur effect when using optic

* hide zeroing control

* delete a broken config entry

* fix horizontal and vertical distance mode

* set REQUIRED_CBA_VERSION to 3.11.2
2019-05-27 10:46:07 -05:00

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#include "script_component.hpp"
/*
* Author: commy2
*
*
* Arguments:
* None
*
* Return Value:
* None
*
* Example:
* call ace_vector_fnc_showRelativeAzimuthDistance
*
* Public: No
*/
disableSerialization;
private _dlgVector = GETUVAR(ACE_dlgVector,displayNull);
private _azimuthDistance = call FUNC(getRelativeAzimuthDistance);
// relative azimuth
private _digits = [_azimuthDistance select 0] call FUNC(convertToTexturesDegree);
(_dlgVector displayCtrl IDC_DIGIT_5) ctrlSetText (_digits select 0);
(_dlgVector displayCtrl IDC_DIGIT_6) ctrlSetText (_digits select 1);
(_dlgVector displayCtrl IDC_DIGIT_7) ctrlSetText (_digits select 2);
(_dlgVector displayCtrl IDC_DIGIT_8) ctrlSetText (_digits select 3);
// relative non-slope distance
_digits = [_azimuthDistance select 1] call FUNC(convertToTexturesDistance);
(_dlgVector displayCtrl IDC_DIGIT_1) ctrlSetText (_digits select 0);
(_dlgVector displayCtrl IDC_DIGIT_2) ctrlSetText (_digits select 1);
(_dlgVector displayCtrl IDC_DIGIT_3) ctrlSetText (_digits select 2);
(_dlgVector displayCtrl IDC_DIGIT_4) ctrlSetText (_digits select 3);
[GVAR(illuminate)] call FUNC(illuminate);