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https://github.com/acemod/ACE3.git
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33602df517
* vector IV updates * vector IV updates * compat cba optics and vector scripts * hide periphery * reticle texture for 7x magnification * vector display config * idc macros, fix illum mode * add radblur effect when using optic * hide zeroing control * delete a broken config entry * fix horizontal and vertical distance mode * set REQUIRED_CBA_VERSION to 3.11.2
40 lines
1.1 KiB
Plaintext
40 lines
1.1 KiB
Plaintext
#include "script_component.hpp"
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/*
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* Author: commy2
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*
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*
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* Arguments:
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* None
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*
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* Return Value:
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* None
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*
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* Example:
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* call ace_vector_fnc_showRelativeHeightLength
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*
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* Public: No
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*/
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disableSerialization;
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private _dlgVector = GETUVAR(ACE_dlgVector,displayNull);
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private _heightLength = call FUNC(getRelativeHeightLength);
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// height
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private _digits = [_heightLength select 0] call FUNC(convertToTexturesDistance);
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(_dlgVector displayCtrl IDC_DIGIT_1) ctrlSetText (_digits select 0);
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(_dlgVector displayCtrl IDC_DIGIT_2) ctrlSetText (_digits select 1);
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(_dlgVector displayCtrl IDC_DIGIT_3) ctrlSetText (_digits select 2);
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(_dlgVector displayCtrl IDC_DIGIT_4) ctrlSetText (_digits select 3);
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// length
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_digits = [_heightLength select 1] call FUNC(convertToTexturesDistance);
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(_dlgVector displayCtrl IDC_DIGIT_5) ctrlSetText (_digits select 0);
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(_dlgVector displayCtrl IDC_DIGIT_6) ctrlSetText (_digits select 1);
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(_dlgVector displayCtrl IDC_DIGIT_7) ctrlSetText (_digits select 2);
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(_dlgVector displayCtrl IDC_DIGIT_8) ctrlSetText (_digits select 3);
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[GVAR(illuminate)] call FUNC(illuminate);
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