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https://github.com/acemod/ACE3.git
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137 lines
4.5 KiB
Plaintext
137 lines
4.5 KiB
Plaintext
/*
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* Author: Rosuto
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* DAGR waypoint output loop
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*
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* Arguments:
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* Nothing
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*
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* Return Value:
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* Nothing
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*
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* Example:
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*
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* Public: No
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*/
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#include "script_component.hpp"
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135471 cutRsc ["DAGR_DISPLAY", "plain down"];
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#define __display (uiNameSpace getVariable "DAGR_DISPLAY")
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#define __gridControl (__display displayCtrl 266851)
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#define __speedControl (__display displayCtrl 266858)
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#define __elevationControl (__display displayCtrl 266857)
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#define __headingControl (__display displayCtrl 266854)
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#define __timeControl (__display displayCtrl 266859)
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#define __background (__display displayCtrl 266856)
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__background ctrlSetText QUOTE(PATHTOF(UI\dagr_wp.paa));
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if (GVAR(outputPFH) != -1) exitWith {};
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GVAR(outputPFH) = [{
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private ["_pos", "_mapSize", "_gridConfig", "_offsetX", "_offsetY", "_stepX", "_stepY", "_xGrid", "_yGrid", "_xCoord", "_yCoord", "_dagrHeading", "_dagrGrid", "_bearing", "_MYpos", "_WPpos", "_dagrDistance", "_distance"];
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// Abort Condition
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if !(GVAR(run) && [ACE_player, "ACE_DAGR"] call EFUNC(common,hasItem)) exitWith {
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GVAR(outputPFH) = -1;
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135471 cutText ["", "PLAIN"];
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[_this select 1] call CBA_fnc_removePerFrameHandler;
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};
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// GRID
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_pos = getPosASL ACE_player;
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_mapSize = getNumber (configFile >> "CfgWorlds" >> worldName >> "MapSize");
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_gridConfig = (configFile >> "CfgWorlds" >> worldName >> "Grid");
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_offsetX = getNumber (_gridConfig >> "offsetX");
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_offsetY = getNumber (_gridConfig >> "offsetY");
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_stepX = getNumber (_gridConfig >> "Zoom1" >> "stepX");
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_stepY = getNumber (_gridConfig >> "Zoom1" >> "stepY");
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if (_stepY >= 0) then {
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_pos set [1, (_mapSize - 100) - (_pos select 1) - _offsetY];
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};
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// Incase grids go neg due to 99-00 boundry
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if (_pos select 0 < 0) then {_pos set [0, (_pos select 0) + 99999];};
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if (_pos select 1 < 0) then {_pos set [1, (_pos select 1) + 99999];};
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_xGrid = toArray Str(round(_pos select 0));
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while {count _xGrid < 5} do {
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_xGrid = [48] + _xGrid;
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};
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_xGrid resize 4;
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_xGrid = toString _xGrid;
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_xGrid = parseNumber _xGrid;
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_yGrid = toArray Str(round(_pos select 1));
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while {count _yGrid < 5} do {
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_yGrid = [48] + _yGrid;
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};
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_yGrid resize 4;
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_yGrid = toString _yGrid;
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_yGrid = parseNumber _yGrid;
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_xCoord = switch true do {
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case (_xGrid >= 1000): { "" + Str(_xGrid) };
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case (_xGrid >= 100): { "0" + Str(_xGrid) };
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case (_xGrid >= 10): { "00" + Str(_xGrid) };
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default { "000" + Str(_xGrid) };
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};
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_yCoord = switch true do {
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case (_yGrid >= 1000): { "" + Str(_yGrid) };
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case (_yGrid >= 100): { "0" + Str(_yGrid) };
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case (_yGrid >= 10): { "00" + Str(_yGrid) };
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default { "000" + Str(_yGrid) };
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};
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_dagrGrid = _xCoord + " " + _yCoord;
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// WP Grid
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_xGrid2 = floor (DAGR_WP_INFO / 10000);
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_yGrid2 = DAGR_WP_INFO - _xGrid2 * 10000;
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_xCoord2 = switch true do {
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case (_xGrid2 >= 1000): { "" + Str(_xGrid2) };
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case (_xGrid2 >= 100): { "0" + Str(_xGrid2) };
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case (_xGrid2 >= 10): { "00" + Str(_xGrid2) };
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default { "000" + Str(_xGrid2) };
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};
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_yCoord2 = switch true do {
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case (_yGrid2 >= 1000): { "" + Str(_yGrid2) };
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case (_yGrid2 >= 100): { "0" + Str(_yGrid2) };
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case (_yGrid2 >= 10): { "00" + Str(_yGrid2) };
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default { "000" + Str(_yGrid2) };
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};
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_dagrGrid2 = _xCoord2 + " " + _yCoord2;
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// Distance
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_WPpos = [[_xCoord2, _yCoord2], true] call CBA_fnc_mapGridToPos;
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_MYpos = [[_xCoord, _yCoord], true] call CBA_fnc_mapGridToPos;
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_distance = _MYpos distance _WPpos;
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_distance = floor (_distance * 10) / 10;
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_dagrDistance = str _distance + "m";
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// Heading
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_dagrHeading = floor (if (GVAR(useDegrees)) then {
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direction (vehicle ACE_player)
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} else {
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DEG_TO_MIL(direction (vehicle ACE_player))
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});
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// WP Heading
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_bearing = floor ((_WPpos vectorDiff _MYpos) call CBA_fnc_vectDir);
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// Output
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__gridControl ctrlSetText format ["%1", _dagrGrid];
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__speedControl ctrlSetText format ["%1", _bearing];
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__elevationControl ctrlSetText format ["%1", _dagrGrid2];
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__headingControl ctrlSetText (if (!GVAR(useDegrees)) then { format ["%1", _dagrHeading] } else { format ["%1<>", _dagrHeading] });
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__timeControl ctrlSetText format ["%1", _dagrDistance];
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}, GVAR(updateInterval), []] call CBA_fnc_addPerFrameHandler;
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