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1534f8cd8d
For small static weapons getInNearest would sometimes not detect the vehicle as the `getCameraViewDirection` may be pointing at the interaction node and not the vehicle |
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.. | ||
fnc_addFreeSeatsActions.sqf | ||
fnc_canShowFreeSeats.sqf | ||
fnc_getInNearest.sqf | ||
fnc_moduleInit.sqf | ||
script_component.hpp |